Line 20: |
Line 20: |
| | | |
| '''[[Arzest]]''' - Company involved with Nintendo game development | | '''[[Arzest]]''' - Company involved with Nintendo game development |
| + | |
| + | '''[[Auto Erase Disc]]''' - Disc used in support to wipe NAND |
| | | |
| '''ASH''' - Nintendo file format | | '''ASH''' - Nintendo file format |
Line 48: |
Line 50: |
| | | |
| '''[[Café Mario|Cafe Mario]]''' - Cafe in Nintendo of America headquarters | | '''[[Café Mario|Cafe Mario]]''' - Cafe in Nintendo of America headquarters |
| + | |
| + | '''[[CLS]]''' - Content Licensing Server |
| | | |
| '''Club Nintendo Wii Remote TV Controller''' - Japanese Club Nintendo prize | | '''Club Nintendo Wii Remote TV Controller''' - Japanese Club Nintendo prize |
Line 90: |
Line 94: |
| | | |
| '''[[eFuse]]''' (also '''OTP''') - One-time programmable non-volatile memory used for storing security data | | '''[[eFuse]]''' (also '''OTP''') - One-time programmable non-volatile memory used for storing security data |
| + | |
| + | '''EmuNand''' - A entire system menu and title list read from the SD Card |
| | | |
| '''[[ES]]''' - DRM code | | '''[[ES]]''' - DRM code |
Line 130: |
Line 136: |
| | | |
| '''[[IOS|IOP-OS]]''' (also '''IOS''') - Microkernel OS running on the IOP | | '''[[IOS|IOP-OS]]''' (also '''IOS''') - Microkernel OS running on the IOP |
| + | |
| + | '''iQiyi''' - Company that worked with Nintendo to sell Wii games in China for the [[NVIDIA Shield]]. Not to be confused with [[iQue]], a completely different company. |
| | | |
| '''[[iQue]]''' - Company handling Nintendo game distribution in China | | '''[[iQue]]''' - Company handling Nintendo game distribution in China |
| | | |
| '''[[iQue Box]]''' - Cancelled game console based on GameCube hardware for the Chinese market | | '''[[iQue Box]]''' - Cancelled game console based on GameCube hardware for the Chinese market |
| + | |
| + | [[IQue Game Boy Advance|iQue GBA]] - Chinese Game Boy Advance developed by iQue |
| | | |
| '''[[iQue Player]]''' - Game console based on Nintendo 64 hardware for the Chinese market | | '''[[iQue Player]]''' - Game console based on Nintendo 64 hardware for the Chinese market |
Line 148: |
Line 158: |
| | | |
| '''[[LU64+]]''' - Term used to refer to Wiis with the Bollywood chipset | | '''[[LU64+]]''' - Term used to refer to Wiis with the Bollywood chipset |
| + | |
| + | '''Lingcod''' - Emulator used for the Chinese Wii games on the NVIDIA Shield |
| | | |
| '''LiveMove''' - Game development middleware by AiLive | | '''LiveMove''' - Game development middleware by AiLive |
Line 179: |
Line 191: |
| '''[[NDEV]]''' - Wii main development unit | | '''[[NDEV]]''' - Wii main development unit |
| | | |
− | '''[[IQue NetCard|NetCard]]''' - Cancelled iQue GBA/DS peripheral for the Chinese market | + | '''NG''' - Short for [[NNGC]]. Codename for the Wii development project at [[BroadOn]]. |
| + | |
| + | '''[[iQue NetCard|NetCard]]''' - Cancelled iQue GBA/DS peripheral for the Chinese market |
| | | |
| '''[[NintendoWare]]''' - Nintendo game development middleware, included with the Wii software development kit, replacing JSYSTEM | | '''[[NintendoWare]]''' - Nintendo game development middleware, included with the Wii software development kit, replacing JSYSTEM |
Line 197: |
Line 211: |
| '''[[Nmenu]]''' - Program used to install titles on Wii | | '''[[Nmenu]]''' - Program used to install titles on Wii |
| | | |
− | '''[[NNGC]]''' - Wii codename | + | '''[[NNGC]]''' - Wii codename. Stands for "Nintendo NextGen Console". Sometimes abbreviated as "NG". |
| | | |
| '''[[NR Reader]]''' - GameCube main test unit | | '''[[NR Reader]]''' - GameCube main test unit |
| + | |
| + | '''[[NRS]]''' - Nintendo Release Server |
| | | |
| '''[[NWC24Editor]]''' - Application used to manage WiiConnect24 data | | '''[[NWC24Editor]]''' - Application used to manage WiiConnect24 data |
Line 240: |
Line 256: |
| | | |
| '''[[RVL_UJI_DIAG]]''' - Testing suite for the Wii, similar to RVL_DIAG with additional "Uji" programs | | '''[[RVL_UJI_DIAG]]''' - Testing suite for the Wii, similar to RVL_DIAG with additional "Uji" programs |
| + | |
| + | '''RVL_64''' - Software for Wii systems with 64 MB of RAM (retail systems) |
| + | |
| + | '''RVL_128''' - Software for Wii systems with 128 MB of RAM (development systems, [[NDEV]], etc) |
| | | |
| '''SDK''' - Software development kit | | '''SDK''' - Software development kit |