sysdolphin
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sysdolphin is middleware created by HAL Laboratory that was used on the GameCube and Wii. It's used as a sound tool, a game engine, and a 3D CGI production too. sysdolphin has been used in the following games:
- Super Smash Bros. Melee
- Kirby Air Ride
- Mario Kart Arcade GP
- Mario Kart Arcade GP 2
- Kirby's Return to Dream Land
- TV no Tomo G Guide for Wii
The format used for storing the game data is complex and intricate, but has been reversed. File Structure format