Difference between revisions of "NDEV"

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The '''NDEV''' (product code '''RVT-001''') is the main development system for the Wii, taking the form of a large black box including full Wii hardware with 128MB of RAM as well as debugger and Host I/O hardware.
 
The '''NDEV''' (product code '''RVT-001''') is the main development system for the Wii, taking the form of a large black box including full Wii hardware with 128MB of RAM as well as debugger and Host I/O hardware.
  
The NDEV features all the ports and functionality found on a retail system, in addition to additional communication ports for debugging and host communication. It does not have a disc drive, and all software is read from the host system.
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The NDEV features all the ports and functionality found on a retail system, in addition to additional communication ports for debugging and host communication. It does not have a disc drive or internal hard drive, so all software is read from NAND or the host system. The NDEV cannot boot without an attached host system, and can only launch disc titles if they are emulated by an ODEM (optical disc emulation) program on the host system.
 
 
These are not cheap. They go for around 200 bucks, some even 400 dollars and over, and this applies to other Nintendo Development consoles and prototypes, but they have many features that the normal consoles don't have.
 
  
 
== Known Versions ==
 
== Known Versions ==
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[[File:Ndev-20.png|thumb|Image of a NDEV 2.0 showing the 4 wired Wii Remote ports; from [[Dev Tool]] V4 setup guide.]]  
 
[[File:Ndev-20.png|thumb|Image of a NDEV 2.0 showing the 4 wired Wii Remote ports; from [[Dev Tool]] V4 setup guide.]]  
  
Difference between 1.x versions is unknown. 2.01 (ES) is also unknown, it is mentioned as 2.01 ES in one SDK document.
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The difference between 1.x versions is unknown. The difference between 2.0 and "2.01(ES)" is also unknown; since ES (possibly "Engineering Sample") is the prefix for [[Hollywood]] revisions as seen in clkspeed.dol in [[RVL_DIAG]], this may indicate a Hollywood update in this version.
  
Between 1.x and 2.0:
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Between 1.x and 2.0, the differences are:
  
 
* Changes in NDEV text size
 
* Changes in NDEV text size
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* 2.01 (ES)
 
* 2.01 (ES)
  
Between 2.0 and 2.1, the number of wired Wiimote ports went from 4 to 1. This is the main way to identify a 2.0 (rare) from a 2.1 (very common).
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Between 2.0 and 2.1, the number of wired [[Wii Remote]] ports went from 4 to 1. This is the main way to identify a 2.0 (rare) from a 2.1 (very common).
  
 
* 2.1
 
* 2.1

Revision as of 20:57, 21 April 2019

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NDEV 2.1

The NDEV (product code RVT-001) is the main development system for the Wii, taking the form of a large black box including full Wii hardware with 128MB of RAM as well as debugger and Host I/O hardware.

The NDEV features all the ports and functionality found on a retail system, in addition to additional communication ports for debugging and host communication. It does not have a disc drive or internal hard drive, so all software is read from NAND or the host system. The NDEV cannot boot without an attached host system, and can only launch disc titles if they are emulated by an ODEM (optical disc emulation) program on the host system.

Known Versions

The only known picture of a NDEV 1.x, cropped from the E3 2006 RVT-R Reader picture
Image of a NDEV 2.0 showing the 4 wired Wii Remote ports; from Dev Tool V4 setup guide.

The difference between 1.x versions is unknown. The difference between 2.0 and "2.01(ES)" is also unknown; since ES (possibly "Engineering Sample") is the prefix for Hollywood revisions as seen in clkspeed.dol in RVL_DIAG, this may indicate a Hollywood update in this version.

Between 1.x and 2.0, the differences are:

  • Changes in NDEV text size
  • Addition of crypto support to IOS
  • Likely addition of a boot program (with visible output to the TV)
  • (Unlikely, rumor/speculation) Removal of second SD card slot
  • Addition of wireless functionality

Versions:

  • 1.0
  • 1.1
  • 1.2
  • 2.0
  • 2.01 (ES)

Between 2.0 and 2.1, the number of wired Wii Remote ports went from 4 to 1. This is the main way to identify a 2.0 (rare) from a 2.1 (very common).

  • 2.1