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  • {{DISPLAYTITLE:other.7z/SFC.7z/ソースデータ/srd13-SFCマリオコレクション/export/mario-z}} ...s the filesystem of <code>other.7z/SFC.7z/ソースデータ/srd13-SFCマリオコレクション/export/mario-z</code>.
    580 bytes (64 words) - 17:31, 8 March 2021
  • {{DISPLAYTITLE:other.7z/SFC.7z/ソースデータ/srd13-SFCマリオコレクション/export/mario-z/linkp}} ...s the filesystem of <code>other.7z/SFC.7z/ソースデータ/srd13-SFCマリオコレクション/export/mario-z/linkp</code>.
    1 KB (202 words) - 17:32, 8 March 2021
  • *🗁 srd13-SFCマリオコレクション <small>(English: "srd13-SFC Mario Collection")</small> ...on" in English. "Mario Collection" was one of the many codenames for Super Mario All-Stars.
    676 bytes (74 words) - 17:30, 8 March 2021
  • ..., used by [[iQue]] for the Chinese [[iQue Player]] version, known as just "Mario Kart".
    254 bytes (40 words) - 22:15, 21 March 2021
  • [[File:CafeMario.png|thumb|Daily menu for Café Mario.]] '''Café Mario''' is the restaurant at [[Nintendo of America]]'s Redmond, WA headquarters
    598 bytes (91 words) - 20:55, 21 May 2022
  • #REDIRECT [[Café Mario]]
    25 bytes (3 words) - 04:09, 23 July 2019
  • #REDIRECT [[other.7z/SFC.7z/ソースデータ/srd13-SFCマリオコレクション/export/mario-z]]
    100 bytes (9 words) - 17:31, 8 March 2021
  • #REDIRECT [[other.7z/SFC.7z/ソースデータ/srd13-SFCマリオコレクション/export/mario-z/linkp]]
    106 bytes (10 words) - 17:32, 8 March 2021
  • **🗀 [[other.7z/SFC.7z/ソースデータ/srd13-SFCマリオコレクション/export/mario-z|mario-z]]
    457 bytes (45 words) - 17:30, 8 March 2021
  • ****🗁 [[other.7z/SFC.7z/ソースデータ/srd13-SFCマリオコレクション/export/mario-z|mario-z]] *****🗀 [[other.7z/SFC.7z/ソースデータ/srd13-SFCマリオコレクション/export/mario-z/linkp|linkp]]
    1 KB (103 words) - 17:30, 8 March 2021
  • * Mario Kart Arcade GP * Mario Kart Arcade GP 2
    535 bytes (90 words) - 07:12, 3 March 2021
  • ==Mario Artist: Talent Studio== ...ow, and just like it, you could make faces and insert them into scenarios. Mario Artist '''was''' released, but the game and the N64 Disc Drive alone had lo
    2 KB (401 words) - 22:21, 3 June 2022
  • ...lopment include Luigi's Mansion, Super Mario Galaxy, Super Mario Galaxy 2, Mario Kart Wii, The Legend of Zelda: The Wind Waker, The Legend of Zelda: Twiligh
    1 KB (221 words) - 17:33, 17 February 2021
  • * Giant battles in '''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''' (for 3DS) * '''Mario & Sonic at the Rio 2016 Olympic Games''' (for 3DS)
    800 bytes (115 words) - 04:15, 23 July 2019
  • * '''Mario & Luigi: Superstar Saga''' (for GBA) * '''Paper Mario: Sticker Star''' (for 3DS)
    929 bytes (122 words) - 15:37, 19 October 2020
  • *Super Mario Advance *Super Mario World
    3 KB (403 words) - 04:31, 15 April 2021
  • An example of a Wii disc title GameID would be "RMGE01" for Super Mario Galaxy, with "R" representing an early-run Wii disc title, "MG" being the u |Unique title/game ID (e.g. "MG" for Super Mario Galaxy)
    1 KB (191 words) - 09:01, 30 April 2022
  • *Super Mario RPG master rom <code>other\SFC\ROM\SuperMarioRPG</code> *Super Mario Kart source code <code>other\SFC\SFC\ソースデータ\MarioKart</code>
    6 KB (804 words) - 11:01, 27 November 2021
  • ...[bbgames.7z/bbgames.tar/d1/routefree/bbgames/depot/sm64/shape/Player/Mario|Mario]]
    2 KB (326 words) - 20:38, 18 March 2021
  • ...inal launch software lineup, and some post-launch software including Super Mario Galaxy was revealed. This includes a variety of prototype hardware and soft * Super Mario Galaxy
    7 KB (1,140 words) - 21:23, 3 March 2021
  • ...ode was used by [[iQue]] to make the Chinese [[iQue Player]] port of Super Mario 64. The version of the game this source code comes from is the English Shin ...-made Windows/Mac port of Super Mario 64. That was created using the Super Mario 64 decompilation, done by the n64decomp team.
    10 KB (1,574 words) - 21:28, 21 March 2021
  • [[File:Luigi files.png|thumb|The files in the Super Mario 64 source code, proving Luigi's existence.]] ...ode for many Nintendo 64 games and Game Boy Advance games, including Super Mario 64. This archive contains a dump of the "bbgames" tree from [[Acer Cloud Te
    5 KB (675 words) - 17:20, 16 March 2021
  • * Giant battles in '''Mario & Luigi: Dream Team'''
    837 bytes (116 words) - 07:46, 24 July 2019
  • ===iQue/NoK/Mario Club=== ...internal debug team), with the only difference between Mario Club and non-Mario Club images apparently being the [[TMD]] version number of the System Menu
    7 KB (1,185 words) - 05:37, 10 July 2021
  • *Super Mario Kart source code <code>other.7z\NEWS.7z\テープリストア\NEWS_05.tar\N *Dr. Mario 64 source code <code>bbgames.7z\bbgames.tar\d1\routefree\bbgames\depot\dm64
    14 KB (2,139 words) - 02:57, 13 April 2022
  • [[File:WiiPad.jpg|thumb|E3 2011 GamePad displaying New Super Mario Bros. Wii]]The E3 2011 GamePad was similar to the released version, but wit
    1 KB (229 words) - 17:38, 5 March 2021
  • 2 KB (313 words) - 05:37, 10 July 2021
  • ...ble to iQue 3DS XL owners being the built-in titles Mario Kart 7 and Super Mario 3D Land. However, games intended for 3DS systems released in Taiwan/Hong Ko
    4 KB (679 words) - 07:05, 3 March 2021
  • Black, bundle with NSMBW and Mario Galaxy CD
    2 KB (395 words) - 00:03, 31 July 2022
  • |''Mario vs. Donkey Kong: Minis March Again!''
    2 KB (261 words) - 11:01, 7 February 2024
  • NoA's on-site cafeteria at their headquarters is known as [[Cafe Mario]].
    2 KB (364 words) - 01:03, 12 February 2020
  • ...IPL for the [[Nintendo 64DD]], which seemingly used some code from [[Super Mario 64]], which was not discovered until months after the leak, and can be foun
    3 KB (454 words) - 10:58, 27 November 2021
  • *Mario & Sonic at the Sochi 2014 Olympic Games
    3 KB (427 words) - 06:41, 3 March 2021
  • ...ound by a GBAtemp user known as '''osm70''', with the rom pretending to be Mario Party DS. Besides the rom file size being larger (probably filled with junk '''r0mloader (Mario Party DS):'''
    12 KB (2,006 words) - 23:30, 11 March 2020
  • '''[[Café Mario|Cafe Mario]]''' - Cafe in Nintendo of America headquarters
    12 KB (2,038 words) - 08:49, 11 July 2022
  • ...connection, which is the same menu seen in various WFC-enabled games like Mario Kart DS.
    6 KB (1,061 words) - 14:21, 2 February 2024
  • |Used by some early games, such as Super Paper Mario. |Generic IOS, used by several games such as Super Mario Galaxy and one of the Call of Duty games.
    27 KB (4,508 words) - 06:41, 13 July 2022
  • ******🗁 mario
    25 KB (1,784 words) - 23:18, 12 March 2021
  • ...e ''Gigaleak 2'' and received media attention for containing partial Super Mario 64 source code including unused data.<ref>https://i.imgur.com/x9ovGMK.png</
    20 KB (3,238 words) - 03:22, 18 September 2022