Difference between revisions of "glossary"
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DOL - The GCN product code for retail items | DOL - The GCN product code for retail items | ||
− | [[CAT-DEV]] The primary Wii U development kit console. | + | [[CAT-DEV]] - The primary Wii U development kit console. |
Dev Tool - A term referring to [[Wii Remote]] prototypes. | Dev Tool - A term referring to [[Wii Remote]] prototypes. | ||
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uid.sys - A file found on the NAND filesystem of every Wii console, containing a list of all inserted discs and installed titles. | uid.sys - A file found on the NAND filesystem of every Wii console, containing a list of all inserted discs and installed titles. | ||
+ | |||
+ | [[Wii Startup Disc]] - A rare disc used to initialize early Wii consoles. |
Revision as of 21:33, 25 January 2019
(out of order)
NDEV - The main development kit console for the Wii.
RVT - The product code for Wii development and testkit items. See RVL, Product Code
RVL - The Wii product code for retail items (See RVL Product Codes)
Product Code - The three-letter code that distinguishes a Nintendo product line.
Host I/O - The connection between a development system such as the NDEV and its host PC
CTR - The 3DS product code for retail items
DOL - The GCN product code for retail items
CAT-DEV - The primary Wii U development kit console.
Dev Tool - A term referring to Wii Remote prototypes.
Waikiki - A GameCube memory card slot debugger for the Wii, used during internal testing and factory initialization of each unit.
uid.sys - A file found on the NAND filesystem of every Wii console, containing a list of all inserted discs and installed titles.
Wii Startup Disc - A rare disc used to initialize early Wii consoles.