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From Rare Gaming Dump
  • ...t was discovered that the Wii Shop Channel has an unused page for Nintendo DS titles, possibly signifying a predecessor to the [[Nintendo Channel]].
    652 bytes (91 words) - 22:44, 30 April 2022
  • | data6 = [[DS]], [[Wii]] ...leaked bootrom archives, ntr-bootrom.7z contained the source code for the DS's bootrom, formatted in a Subversion repository.
    3 KB (416 words) - 21:49, 14 March 2021
  • * iQue DS * iQue DS Lite
    4 KB (679 words) - 07:05, 3 March 2021
  • ...forms which are not supported by the Developer Portal, such as the Wii and DS. Current versions of the application only support the Wii U, 3DS, and Ninte
    792 bytes (118 words) - 11:25, 31 May 2020
  • ...nds for Content Licensing Server. It is likely what Nintendo uses to store DS, DSiWare, Wii and WiiWare titles and to license them. ...servers, called "CLSs", or "CLS". This supposedly contains a copy of every DS and Wii title ever, organized into neat little folders, with a production p
    7 KB (919 words) - 00:35, 22 February 2021
  • ..., as it will flood the Nintendo DS firmware with junk data, rendering your DS unusable. ...is trojan is what inspired DarkFader, to create a version for the Nintendo DS, with similarities shown.
    12 KB (2,006 words) - 23:30, 11 March 2020
  • '''Nintendo DS Classroom''' (ニンテンドーDS教室) is an educational system jointly developed by Nintendo and Sharp Sys [[File:NintendoDSi-Classroom_Box.png|200px|thumb|The box for a Nintendo DS Classroom unit<ref>[https://consolevariations.com/collectibles/nintendo-dsi
    14 KB (1,864 words) - 02:08, 24 September 2023
  • The Miis are avatars used in the [[Wii]], [[Nintendo DS]], [[Nintendo 3DS]], [[Wii U]] and [[Nintendo Switch]] titles. They come wi ...e simple. At another part of Nintendo, other devs were designing Miis on a DS game, but, they thought the parts needed to be resizable and repositionable
    2 KB (401 words) - 22:21, 3 June 2022
  • [[Category:DS]]
    840 bytes (132 words) - 17:50, 4 March 2020
  • The '''IS-NITRO-EMULATOR''' is the main development kit for the Nintendo DS. Similarly to other Intelligent Systems devkits, it takes the form of a box
    877 bytes (139 words) - 18:54, 31 August 2023
  • * Japanese edutainment games (for DS)
    837 bytes (116 words) - 07:46, 24 July 2019
  • *DS
    997 bytes (152 words) - 16:07, 17 October 2020
  • ...workers of Nintendo EAD at the time. It was done being worked on when the DS came out. It was used for most of the first-party Nintendo games until it s
    1 KB (221 words) - 17:33, 17 February 2021
  • ...nveiled the Wii and its final branding, as well as introducing several new DS titles. ==DS==
    7 KB (1,140 words) - 21:23, 3 March 2021
  • ...DSi Prototype''', is a prototype that was used for development of Nintendo DS or DSi software. This unit is completely different from a retail unit; the ...nsole was sold for $750 to Voodooween, who is known for releasing Nintendo DS prototype roms and development kits. A full dump was made a few days later,
    7 KB (1,109 words) - 05:21, 17 April 2023
  • | data6 = [[DS]], [[Wii]]
    2 KB (329 words) - 21:35, 14 March 2021
  • *DS bootrom source code <code>platinum.7z\ntr-bootrom.7z\ntr_bootrom</code> *DS roms
    14 KB (2,139 words) - 02:57, 13 April 2022
  • ...[Revolution Emulator]], and the Switch as part of the [[NintendoSDK]]. The DS also received an official emulator in the form of [[Ensata]], although it w
    2 KB (382 words) - 07:02, 3 March 2021
  • '''CrashMe''' - Bricker programs for the Nintendo DS '''[[Hachihachi]]''' - Wii U DS Virtual Console emulator
    12 KB (2,038 words) - 08:49, 11 July 2022
  • |[[Nintendo DS(i) Classroom|Read more here.]]
    7 KB (1,011 words) - 19:42, 15 December 2019

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