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  • ...mo showcasing 3D models on the Nintendo DSi as a singular application. The demo cannot be played, and runs from 1 frame up to 31 frames through different s Voodooween released 3 screenshots of the demo, running on a Panda DSi.
    840 bytes (132 words) - 17:50, 4 March 2020

Page text matches

  • ...|1={{{1|}}}|2={{{2|}}}|all-pages={{{all-pages|}}}|info={{{info|}}}|demo={{{demo|}}}|form={{{form|}}}|expiry={{{expiry|}}}}}<noinclude>
    276 bytes (31 words) - 18:51, 12 February 2020
  • ...mo showcasing 3D models on the Nintendo DSi as a singular application. The demo cannot be played, and runs from 1 frame up to 31 frames through different s Voodooween released 3 screenshots of the demo, running on a Panda DSi.
    840 bytes (132 words) - 17:50, 4 March 2020
  • File:IMG 20190209 200305 - kopie.jpg
    Flowerz Demo
    (1,285 × 1,016 (534 KB)) - 16:08, 10 February 2019
  • File:8LifeGalaxy.png
    Demo version life counter.
    (227 × 230 (59 KB)) - 09:59, 3 March 2021
  • File:TitleScreen.png.png
    Title screen of the demo.
    (1,629 × 866 (471 KB)) - 10:15, 3 March 2021
  • File:TitleScreen.gif
    Gif of the demo title screen.
    (520 × 293 (6.72 MB)) - 10:05, 3 March 2021
  • File:GraveStoneA.png
    Grave Stone A from the E3 2006 demo.
    (1,003 × 589 (745 KB)) - 10:10, 3 March 2021
  • -- Use demo parameter if it exists, otherswise use current template name if frame.args["demo"] and frame.args["demo"] ~= "" then
    1 KB (193 words) - 18:51, 12 February 2020
  • ===Super Mario Galaxy Demo=== A playable demo of Super Mario Galaxy was playable at E3 2006. This demo gives a basic idea of how the game works, and features a lot of differences
    7 KB (1,140 words) - 21:23, 3 March 2021
  • **🖹 [[bbgames.7z/bbgames.tar/d1/routefree/bbgames/depot/sm64/Attic/demo|demo]]
    2 KB (237 words) - 21:48, 21 March 2021
  • | list3 = [[Flowerz Demo]] · [[List of WFC-enabled DSiWare]] · [[List of dumped NANDs from the Nin
    583 bytes (59 words) - 19:20, 12 February 2020
  • ...ind if you can try and extract titles from the dev 3DS (the Mii Maker, 3DS demo, etc.) Doing it for more info. -KoolLeo11
    384 bytes (67 words) - 18:40, 26 May 2022
  • '''Photo Dojo DX''' was a work-in-progress/tech demo created by Nintendo as a follow-up to their DSiWare game named '''Photo Doj ...as "Photo Dojo DX", as he could describe it as a 'fully playable but short demo, only 1 minute to be exact'.
    2 KB (355 words) - 17:43, 5 March 2021
  • |Genres outside of Japan (for demo search screen). Action, Adventure, Communication, Simulation, Shooter, Spor |Has demo, 0 or 1
    3 KB (396 words) - 03:07, 21 April 2023
  • [https://youtube.com/watch?v=dQw4w9WgXcQ Demo by tmibnc]
    779 bytes (133 words) - 02:31, 3 September 2021
  • ...mmy Yummy Cooking Jam" because these developers were drunk as f##k and one demo for "Hello Flowerz". When talking with Voodooween, he discussed 2 demo units, one named "CPU-X1B" and the other "CPU-X2A". CPU-X1B contains a bunc
    7 KB (1,167 words) - 15:50, 21 November 2019
  • ...be used; this was seemingly intended for special subscription, rental, and demo titles as per the [[ES]] and [[Wii Shop Channel]] code which supports it, b *4.1 (fixes a [[Wii Motion Plus]] demo video issue)
    10 KB (1,660 words) - 12:55, 11 October 2023
  • *******🗁 demo ******🗁 demo
    25 KB (1,784 words) - 23:18, 12 March 2021
  • *"IRISGL" demo, meant to run on an SGI Indy <code>NEWS_05\home\watanabe\INDY\GLTEST</code>
    6 KB (804 words) - 11:01, 27 November 2021
  • ...ntendo Zone WDB is the middleman for a Nintendo Zone setup, as it receives demo data from the beacon. The beacon alone cannot operate without the WDB cartr
    6 KB (1,061 words) - 14:21, 2 February 2024

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