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From Rare Gaming Dump
  • The '''TDEV (Tiny Dev)''' is a GameCube development unit released in 2003. It combines the functionality of an [[NR ...isc emulation. Otherwise, it is aesthetically almost identical to a retail GameCube. It features a brown case colouring to distinguish it from retail units and
    1 KB (227 words) - 00:29, 6 October 2021
  • ...me time as the [[Startup Disc Menu]]. It is based on the GameCube [[TDEV]] IPL. It is simplistic and serves only as a game launcher, basic settings menu, A black TDEV GameCube with this menu was discovered by Forest of Illusion:
    1 KB (207 words) - 19:22, 12 October 2022
  • *Internal GameCube documents, including a physical disc layout The iQue files also include the full source code to the IPL for the [[Nintendo 64DD]], which seemingly used some code from [[Super Mari
    3 KB (454 words) - 10:58, 27 November 2021
  • '''OSGetConsoleType''' is a function in the GameCube, Wii, and Wii U "OS" SDK library which obtains the "console type" of the cu ...00; there is no full GameCube SDK which is this early publicly available. (GameCube SDK and Dolphin SDK are synonymous)
    15 KB (2,447 words) - 20:52, 21 May 2022
  • ...k master ROMs of Game Boy and Game Boy Color, NTR bootrom source code, TWL IPL source code, iQue ROMs, Wii Sports Resort and Wii Fit Plus internal documen ...ntendo internal version of Revolution SDK 3.2, and the source code for the GameCube startup menu), more diagnostic tools, an undiscovered prototype of Pokemon
    20 KB (3,238 words) - 03:22, 18 September 2022
  • **Nintendo 64DD IPL source code <code>unsorted.7z\depot.tar\rf\sw\n64os20l\lib\BringupBoot\IPL4 ...I]]'s development repository for the Wii's [[Hollywood]] GPU, with Wii and GameCube related files from April 2003 to May 2006 <code>emeralds.7z\tako_main_05230
    14 KB (2,139 words) - 02:57, 13 April 2022