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From Rare Gaming Dump
  • There are libraries made for Wii (RFL), DS (NFL, only used by Tomodachi Life and Personal Trainer: Walking), 3DS (CFL)
    521 bytes (90 words) - 22:19, 2 June 2022
  • * '''Math Play''' (for DS)
    565 bytes (78 words) - 07:45, 24 July 2019
  • 3. On the Mii Channel, select "Connect to DS"
    262 bytes (47 words) - 22:26, 14 May 2022
  • |'''Version Data''', '''Nintendo DS Cart Whitelist''', '''Nintendo DSi Shop''', '''Launcher'''.
    703 bytes (99 words) - 16:54, 23 July 2019
  • ...t was discovered that the Wii Shop Channel has an unused page for Nintendo DS titles, possibly signifying a predecessor to the [[Nintendo Channel]].
    652 bytes (91 words) - 22:44, 30 April 2022
  • | data6 = [[DS]], [[Wii]] ...leaked bootrom archives, ntr-bootrom.7z contained the source code for the DS's bootrom, formatted in a Subversion repository.
    3 KB (416 words) - 21:49, 14 March 2021
  • * iQue DS * iQue DS Lite
    4 KB (679 words) - 07:05, 3 March 2021
  • ...forms which are not supported by the Developer Portal, such as the Wii and DS. Current versions of the application only support the Wii U, 3DS, and Ninte
    792 bytes (118 words) - 11:25, 31 May 2020
  • ...nds for Content Licensing Server. It is likely what Nintendo uses to store DS, DSiWare, Wii and WiiWare titles and to license them. ...servers, called "CLSs", or "CLS". This supposedly contains a copy of every DS and Wii title ever, organized into neat little folders, with a production p
    7 KB (919 words) - 00:35, 22 February 2021
  • ..., as it will flood the Nintendo DS firmware with junk data, rendering your DS unusable. ...is trojan is what inspired DarkFader, to create a version for the Nintendo DS, with similarities shown.
    12 KB (2,006 words) - 23:30, 11 March 2020
  • '''Nintendo DS Classroom''' (ニンテンドーDS教室) is an educational system jointly developed by Nintendo and Sharp Sys [[File:NintendoDSi-Classroom_Box.png|200px|thumb|The box for a Nintendo DS Classroom unit<ref>[https://consolevariations.com/collectibles/nintendo-dsi
    14 KB (1,864 words) - 02:08, 24 September 2023
  • The Miis are avatars used in the [[Wii]], [[Nintendo DS]], [[Nintendo 3DS]], [[Wii U]] and [[Nintendo Switch]] titles. They come wi ...e simple. At another part of Nintendo, other devs were designing Miis on a DS game, but, they thought the parts needed to be resizable and repositionable
    2 KB (401 words) - 22:21, 3 June 2022
  • | group4 = DS and DSi related leaks
    1 KB (168 words) - 09:38, 2 March 2022
  • [[Category:DS]]
    840 bytes (132 words) - 17:50, 4 March 2020
  • The '''IS-NITRO-EMULATOR''' is the main development kit for the Nintendo DS. Similarly to other Intelligent Systems devkits, it takes the form of a box
    877 bytes (139 words) - 18:54, 31 August 2023
  • * Japanese edutainment games (for DS)
    837 bytes (116 words) - 07:46, 24 July 2019
  • *DS
    997 bytes (152 words) - 16:07, 17 October 2020
  • ...workers of Nintendo EAD at the time. It was done being worked on when the DS came out. It was used for most of the first-party Nintendo games until it s
    1 KB (221 words) - 17:33, 17 February 2021
  • ...nveiled the Wii and its final branding, as well as introducing several new DS titles. ==DS==
    7 KB (1,140 words) - 21:23, 3 March 2021
  • *C:\Program Files\Freescale\CW for NINTENDO DS V2.0 */ds/export/
    14 KB (2,434 words) - 20:35, 13 March 2021

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