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From Rare Gaming Dump
  • This folder contains source code for a Pokemon Diamond/Pearl related development tool. There are many different subfolders, numbered by date, named "fromNOE
    578 bytes (92 words) - 18:07, 9 March 2021
  • [[Category:Development]]
    580 bytes (88 words) - 06:45, 3 March 2021
  • [[Category:Development]]
    623 bytes (95 words) - 22:11, 2 June 2022
  • [[Category:Development]]
    502 bytes (84 words) - 22:11, 22 February 2021
  • Factor 5 was a game development company known for creating several technically demanding games, as well as
    583 bytes (90 words) - 05:56, 13 February 2023
  • ...Revolution SDK, a fork of the GameCube SDK, only beginning in March 2005, development of IOP OS beginning May 2005, the first devkits only going out in late 2005 On development units, a development menu is installed in place of the Wii System Menu by default. Some early un
    4 KB (575 words) - 21:49, 8 February 2024
  • ...you to update an IS-TWL-DEBUGGER or DSi Panda. These were mainly used for development consoles, and they do not work on retail units. ...of the cartridge. The same cartridge is used for TWL prototypes and other development applications.]]
    4 KB (610 words) - 02:49, 26 January 2024
  • ...ull source code for Pokemon Diamond/Pearl, with most of, if not all of its development history and source control data, and there were also some small developer t
    2 KB (329 words) - 21:35, 14 March 2021
  • ...s the Wii's storefront. Its JavaScript has been dumped, revealing that its development dates back to 2005, and revealing many unused title categories such as subs
    652 bytes (91 words) - 22:44, 30 April 2022
  • ...to the codes shown below, the following codes are used in certain places (development tool code, manuals, etc) to identify various Wii models separate from their |Code includes the wired Wii Remote for use with development Wiis supporting wired Bluetooth
    4 KB (635 words) - 04:03, 11 December 2023
  • The Nintendo Wii's history and development started sometime in the mid-late 1990s when Nintendo first began conceiving ...his point had no SDK or libraries and was still in very primitive hardware development stages. By the end of this year we likely had an early, wand shaped Wiimote
    8 KB (1,410 words) - 22:48, 26 October 2022
  • ...r had used Perforce at one point in time, which was used by [[ATI]] in the development of the Wii's [[Hollywood]] chip.
    593 bytes (95 words) - 19:37, 10 March 2021
  • [[Category:Development]]
    718 bytes (111 words) - 06:59, 3 March 2021
  • ...urce code for the [[Game Boy Advance]]'s bootrom, documents related to its development, and a build of the bootrom. It is formatted in a Subversion (SVN) reposito
    874 bytes (138 words) - 07:36, 3 March 2021
  • ...o allow a repair if it is present. Upon starting up, it checks if an [[Wii Development Hardware#NR%20Checker|NR Checker]] is connected to GameCube controller port
    694 bytes (108 words) - 21:05, 9 July 2021
  • ...with iQue Player, iQue NetCard, iQue Box, Wii, DSi, 3DS, and Wii U system development '''[[AiLive]]''' - Company involved with Nintendo game development
    12 KB (2,038 words) - 08:49, 11 July 2022
  • ...is recommended to be set to the television screen near the end of program development for convenience. Doing so would require a custom implementation of <code>OS
    863 bytes (143 words) - 23:12, 25 May 2023
  • *[[Wii Development Hardware]]
    939 bytes (113 words) - 01:07, 18 May 2021
  • ...startup which spun off from the [[Silicon Graphics]] Nintendo 64 hardware development team. ArtX was bought out by [[ATI]] in 2000, just as the GPU design was be ....net/wiki/RawDump RawDump] is necessary to access their contents. Early in development, the GameCube used full-size discs equivalent to DVDs.
    12 KB (1,921 words) - 21:49, 8 February 2024
  • ..., organized into neat little folders, with a production partition and/or a development partition for each title. The folder is also a CVS repository. ...n Virtual Console and WiiWare games, maybe even retail games, and not just development discs and repair discs.
    7 KB (919 words) - 00:35, 22 February 2021

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