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| [[File:Eevee proto.jpg|thumb|The title screen from the May 2018 Let's Go Eevee prototype, containing a debug menu.]] | | [[File:Eevee proto.jpg|thumb|The title screen from the May 2018 Let's Go Eevee prototype, containing a debug menu.]] |
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− | ==='''eevee.zip'''=== | + | ===eevee.zip=== |
| '''eevee.zip''' was leaked on Christmas Eve, 2020, alongside '''t210_t214_brom.7z,''' which was leaked on the same day. This archive contained an NSP file called beluga.nsp, which was a prototype build of "Pokémon: Let's Go, Eevee!" for the Nintendo Switch. The build was dated May 12th, 2018, meaning this was from six months before the game's official release. This prototype contained a debug menu, unused sprites, unused music, test maps, and placeholder text.<ref>https://twitter.com/Lewchube/status/1342293948132433922</ref> | | '''eevee.zip''' was leaked on Christmas Eve, 2020, alongside '''t210_t214_brom.7z,''' which was leaked on the same day. This archive contained an NSP file called beluga.nsp, which was a prototype build of "Pokémon: Let's Go, Eevee!" for the Nintendo Switch. The build was dated May 12th, 2018, meaning this was from six months before the game's official release. This prototype contained a debug menu, unused sprites, unused music, test maps, and placeholder text.<ref>https://twitter.com/Lewchube/status/1342293948132433922</ref> |
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| The size of the build totaled 8.7 GB when decompressed, which is more than twice the size of the game's release build. | | The size of the build totaled 8.7 GB when decompressed, which is more than twice the size of the game's release build. |
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− | ==='''t210_t214_brom.7z'''=== | + | ===t210_t214_brom.7z=== |
| [[File:Bootroms.png|thumb|The two ZIP files, containing different versions of the source code.]] | | [[File:Bootroms.png|thumb|The two ZIP files, containing different versions of the source code.]] |
| '''t210_t214_brom.7z''' was leaked on Christmas Eve, 2020, alongside '''eevee.zip''', which was leaked on the same day. This archive contained two ZIP files, "'''erista-bootrom-master@96df02fd1a1.zip'''" dated 2/6/2018, and '''"mariko-bootrom.zip"''' dated 5/23/2018. These were two versions of NVIDIA's source code for the Nintendo Switch's bootrom. | | '''t210_t214_brom.7z''' was leaked on Christmas Eve, 2020, alongside '''eevee.zip''', which was leaked on the same day. This archive contained two ZIP files, "'''erista-bootrom-master@96df02fd1a1.zip'''" dated 2/6/2018, and '''"mariko-bootrom.zip"''' dated 5/23/2018. These were two versions of NVIDIA's source code for the Nintendo Switch's bootrom. |
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| The size of the 7-zip archive totaled 4.7 MB, which is small enough to send over Discord without hitting the 8 MB file size limit. | | The size of the 7-zip archive totaled 4.7 MB, which is small enough to send over Discord without hitting the 8 MB file size limit. |
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− | ==='''emeralds.7z'''=== | + | ===emeralds.7z=== |
| '''emeralds.7z''' was leaked on September 2, 2020. Included in the archive was Pokémon Emerald's full localization source code as well as ATI's Wii source tree in an archive named "tako_main" (including full hardware source code and the Wii Startup Disc's partition data). Included in the full Pokémon Emerald localization source code was a map editor which had been circulating 4chan prior to the leak in the form of a screenshot that was proved genuine by the leak.[[File:Bbgames leak.png|thumb|The original 4chan post, containing just an Anonfiles link.]] | | '''emeralds.7z''' was leaked on September 2, 2020. Included in the archive was Pokémon Emerald's full localization source code as well as ATI's Wii source tree in an archive named "tako_main" (including full hardware source code and the Wii Startup Disc's partition data). Included in the full Pokémon Emerald localization source code was a map editor which had been circulating 4chan prior to the leak in the form of a screenshot that was proved genuine by the leak.[[File:Bbgames leak.png|thumb|The original 4chan post, containing just an Anonfiles link.]] |
− | ==='''bbgames.7z'''=== | + | ===bbgames.7z=== |
| [[File:Luigi files.png|thumb|The files in the Super Mario 64 source code, proving Luigi's existence.]] | | [[File:Luigi files.png|thumb|The files in the Super Mario 64 source code, proving Luigi's existence.]] |
| '''bbgames.7z''' was leaked on July 25th, 2020, right after another leak had just happened. This leak was major, containing source code for many Nintendo 64 games and Game Boy Advance games, including Super Mario 64. This archive seems to contain a dump of the "bbgames" tree from [[Acer Cloud Technology|RouteFree]]'s servers. The data was most likely downloaded by Zammis Clark from a part of Nintendo's servers containing an archive of all of [[Acer Cloud Technology|RouteFree]]'s development trees, for example, "bb" and "ng", which were leaked as part of [[unsorted.7z]]. | | '''bbgames.7z''' was leaked on July 25th, 2020, right after another leak had just happened. This leak was major, containing source code for many Nintendo 64 games and Game Boy Advance games, including Super Mario 64. This archive seems to contain a dump of the "bbgames" tree from [[Acer Cloud Technology|RouteFree]]'s servers. The data was most likely downloaded by Zammis Clark from a part of Nintendo's servers containing an archive of all of [[Acer Cloud Technology|RouteFree]]'s development trees, for example, "bb" and "ng", which were leaked as part of [[unsorted.7z]]. |
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| Inside the archive was partial source code for Super Mario 64. Inside, there were files relating to Luigi, supposedly his character model. This was huge news in the Super Mario 64 community, drawing a connection to the "L is Real 2401" conspiracy theory, which claimed that Luigi was supposed to be part of, or used to be part of Super Mario 64, before he was removed. | | Inside the archive was partial source code for Super Mario 64. Inside, there were files relating to Luigi, supposedly his character model. This was huge news in the Super Mario 64 community, drawing a connection to the "L is Real 2401" conspiracy theory, which claimed that Luigi was supposed to be part of, or used to be part of Super Mario 64, before he was removed. |
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− | ==='''other.7z'''=== | + | ===other.7z=== |
− | '''other.7z''' was the first of three archives leaked to [[Pokemon Proto General|/ppg/]] during the first "Gigaleak" on July 24, 2020. This was one of the most important and most talked-about leaks. It's files include '''Famicom_NES.7z''', which includes an NES lotcheck, '''SFC.7z''', which includes a Super Nintendo lotcheck, '''NEWS.7z''', which includes source code of various Super Nintendo games, '''CGB.7z''', which includes source code for GameBoy Color games, '''agb_bootrom.zip''', which includes the bootrom source code for the Game Boy Color and Game Boy Advance, and '''dmg.7z''', which includes a lotcheck for the original Game Boy. | + | '''other.7z''' was the first of three archives leaked to [[Pokemon Proto General|/ppg/]] during the "gigaleak" on July 24, 2020. This was one of the most important and most talked-about leaks. It's files include '''Famicom_NES.7z''', which includes an NES lotcheck, '''SFC.7z''', which includes a Super Nintendo lotcheck, '''NEWS.7z''', which includes source code of various Super Nintendo games, '''CGB.7z''', which includes source code for GameBoy Color games, '''agb_bootrom.zip''', which includes the bootrom source code for the Game Boy Color and Game Boy Advance, and '''dmg.7z''', which includes a lotcheck for the original Game Boy. |
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− | ==='''unsorted.7z'''=== | + | ===unsorted.7z=== |
| <small>''Main page: [[unsorted.7z]]''</small> | | <small>''Main page: [[unsorted.7z]]''</small> |
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