| The Nintendo Wii's history and development started sometime in the mid-late 1990s when Nintendo first began conceiving motion controller prototypes, and its legacy continues to this day with [[BroadOn]]'s E-Ticket system still being used on Nintendo's latest platforms. | | The Nintendo Wii's history and development started sometime in the mid-late 1990s when Nintendo first began conceiving motion controller prototypes, and its legacy continues to this day with [[BroadOn]]'s E-Ticket system still being used on Nintendo's latest platforms. |
| Libraries and the SDK are finalized as the release date for the system draws near, and by October 2006 the system and software are completely ready for final launch, with August-September most likely being minor software bug fixing. While IOS certainly existed in 2005 due to the existence of the Starlet, and likely in some early prototype form in 2004 as well, 2006 is the first year where we have information about its development, with IOS3/0, IOS4, and IOS12 existing earlier in the year with IOS9 being developed more towards August. DVD support is also scrapped in this year, likely circa or before E3 as it is not mentioned at E3. Overall, this year from start-E3 is a lot of finalization of stuff prototyped in 2005, with the rest of the year being a lot of bugfixing and finishing up for final release. | | Libraries and the SDK are finalized as the release date for the system draws near, and by October 2006 the system and software are completely ready for final launch, with August-September most likely being minor software bug fixing. While IOS certainly existed in 2005 due to the existence of the Starlet, and likely in some early prototype form in 2004 as well, 2006 is the first year where we have information about its development, with IOS3/0, IOS4, and IOS12 existing earlier in the year with IOS9 being developed more towards August. DVD support is also scrapped in this year, likely circa or before E3 as it is not mentioned at E3. Overall, this year from start-E3 is a lot of finalization of stuff prototyped in 2005, with the rest of the year being a lot of bugfixing and finishing up for final release. |
| + | The sequel to the Wii, called the Wii U, was introduced at E3 2011 on June 7, 2011. The Wii was discontinued in North America on October 20, 2011. It was later discontinued in Europe and Australia in November. |
| + | Nintendo's online service for the Wii, WiiConnect24, was shut down on June 27, 2013. The Wii console was discontinued in Japan on October 20, 2013 and the Wii Family Edition was discontinued in Europe on the same day. |