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'''sysdolphin''' is middleware created by HAL Laboratory that was used on the GameCube and Wii. It has 3 functions: Sound Tool, Game Engine, and 3D CG Production Tool. sysdolphin has been used in the following games:
* Super Smash Bros. Melee
* Kirby Air Ride
* Mario Kart Arcade GP
* Mario Kart Arcade GP 2
* Kirby's Return to Dream Land
* TV no Tomo G Guide for Wii
The format used for storing the game data is complex and intricate, but has been reversed. [http://wiki.tockdom.com/wiki/HAL_DAT_(File_Format) File Structure format]