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Aside from the iQue Player, all of these devices were rebranded versions of the equivalent devices released by Nintendo in other regions, although as Nintendo begun to introduce more complex software environments that distinguished systems by region, iQue systems also gained unique software environments which introduced copy protection and region locking for iQue games. While Nintendo did not implement region locking in their devices until the DSi, iQue systems and games implemented region locking starting with the iQue DS which prevented iQue games from being played on systems of other regions.
 
Aside from the iQue Player, all of these devices were rebranded versions of the equivalent devices released by Nintendo in other regions, although as Nintendo begun to introduce more complex software environments that distinguished systems by region, iQue systems also gained unique software environments which introduced copy protection and region locking for iQue games. While Nintendo did not implement region locking in their devices until the DSi, iQue systems and games implemented region locking starting with the iQue DS which prevented iQue games from being played on systems of other regions.
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iQue originally planned to release a variant of the Wii system in China, with software features being implemented in the Wii system to define a Chinese system region, but these plans were scrapped possibly due to difficulties in rebranding an existing foreign home console while the home console ban was still in effect. The Wii was released in Taiwan and Hong Kong as the Japanese-region system with special Traditional Chinese-localized games, and many years later various Wii games were released on the Nvidia Shield localized into Simplified Chinese; however, iQue seemingly was not involved in the latter localization effort.
    
== iQue software releases ==
 
== iQue software releases ==