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Macronix DSP is a 16 bit programmable DSP coprocessor in the Nintendo GameCube\Wii\Wii U, it was manufactured by Macronix.
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Macronix DSP is a 16 bit programmable DSP coprocessor in the Nintendo GameCube\Wii\Wii U, manufactured by Macronix.
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It has it's own ADPCM hardware decoder to off load the DSP.
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It has its own ADPCM hardware decoder to offload the DSP.
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It stores PCM\ADPCM data in the 16 MB of ARAM, also can store extra data such as textures, animations, for example.
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It stores PCM\ADPCM data in the 16 MB of ARAM, and can store extra data such as textures and animations.
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Macronix DSP microcode is written in assembly you will require a assembler to assemble your code. asnd & aesnd is the homebrew dsp microcode that exist in devkitpro for the Nintendo GameCube\Wii, it mixes up to 64 channels 48000hz.
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Macronix DSP microcode is written in assembly. asnd & aesnd is the homebrew DSP microcode that exists in DevkitPro, it mixes up to 64 channels @ 48000hz.
JAudio(JSystem) DSP microcode also seems to contain these types
JAudio(JSystem) DSP microcode also seems to contain these types
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ASnd microcode - mixing
ASnd microcode - mixing
AESnd microcode - mixing
AESnd microcode - mixing
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==Cyndanera DSP Programs==
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Sarah microcode - Audio System(Mixing\FX\DLP2\FM\PSG\Noise), Particle Systems, Animation, GBA Decryption