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− | ''This page contains information relating to the contents of each leak, and any other information surrounding them. For the download links, see [[Leaks/Downloads]].''
| + | {{WIP}} |
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− | This is a list of the compressed archives and other files that were obtained in the [[Zammis Clark Breach]] and leaked online. Most of these were leaked on a 4chan board called [[Pokemon Proto General|/ppg/]], through the file hosting service Anonfiles. | + | This is a list of notable findings from the data obtained in the [[Zammis Clark Breach]] and leaked online. |
− | [[File:Eevee proto.jpg|thumb|378.984x378.984px|The title screen from the May 2018 Let's Go Eevee prototype, containing a debug menu.]]
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− | === '''eevee.zip''' === | + | ==Source code== |
− | '''eevee.zip''' was leaked on Christmas Eve, 2020, alongside '''t210_t214_brom.7z,''' which was leaked on the same day. This archive contained an NSP file called beluga.nsp, which was a prototype build of "Pokémon: Let's Go, Eevee!" for the Nintendo Switch. The build was dated May 12th, 2018, meaning this was from six months before the game's official release. This prototype contained a debug menu, unused sprites, unused music, test maps, and placeholder text.
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− | The size of the build totaled 8.7 GB when decompressed, which is more than twice the size of the game's release build. | + | ===Bootroms=== |
| + | |
| + | *NVIDIA Switch bootrom source code (February 6, 2018 version) <code>t210_t214_brom.7z\erista-bootrom-master@96df02fd1a1.zip</code> |
| + | *NVIDIA Switch bootrom source code (May 23, 2018 version) <code>t210_t214_brom.7z\mariko-bootrom.zip</code> |
| + | *Game Boy Advance bootrom source code <code>other.7z\agb_bootrom.7z\agb_bootrom</code> |
| + | *Game Boy Color bootrom source code <code>other.7z\agb_bootrom.7z\cgb_bootrom</code> |
| + | *DS bootrom source code <code>platinum.7z\ntr-bootrom.7z\ntr_bootrom</code> |
| + | *[[Wii Boot Process]] source code |
| + | **[[boot0]] |
| + | ***<code>emeralds.7z\tako_main_052306\052306\test\sys\arm\boot0\old</code> |
| + | ***<code>emeralds.7z\tako_main_052306\052306\test\sys\arm\boot0</code> |
| + | ***<code>emeralds.7z\tako_main_052306\052306\test\sys\arm\boot</code> |
| + | ***<code>emeralds.7z\tako_main_052306\052306\test\sys\arm\boot0\boot0_010306</code> |
| + | ***<code>emeralds.7z\tako_main_052306\052306\test\sys\arm\boot0\boot0_110905</code> |
| + | ***<code>unsorted.7z\depotrvl.tar\d1\routefree\ng\depot\sw\rvl\boot\boot0</code> |
| + | **[[boot1]] |
| + | ***<code>emeralds.7z\tako_main_052306\052306\test\sys\arm\boot1</code> |
| + | ***<code>emeralds.7z\tako_main_052306\052306\test\sys\arm\boot1.ddr</code> |
| + | ***<code>emeralds.7z\tako_main_052306\052306\test\sys\arm\test_boot</code> |
| + | ***<code>emeralds.7z\tako_main_052306\052306\test\sys\arm\test_boot1</code> |
| + | ***<code>emeralds.7z\tako_main_052306\052306\test\sys\arm\test_boot1.ddr</code> |
| + | ***<code>emeralds.7z\tako_main_052306\052306\test\sys\arm\test_boot1\test_boot1\RCS</code> |
| + | ***<code>unsorted.7z\depotrvl.tar\d1\routefree\ng\depot\sw\rvl\boot\boot1</code> |
| + | ***<code>unsorted.7z\depotrvl.tar\d1\routefree\ng\depot\sw\rvl\boot\boot1.diag</code> |
| + | **Wii [[boot2]] source code <code>unsorted.7z\depotrvl.tar\d1\routefree\ng\depot\sw\rvl\boot\boot2</code> |
| + | **Wii hardware Verilog |
| + | **Nintendo 64DD IPL source code <code>unsorted.7z\depot.tar\rf\sw\n64os20l\lib\BringupBoot\IPL4</code>> |
| + | **Source code for "boot1.n", the [[boot1]] revision that patched BootMii <code>unsorted.7z\depotrvl.tar\d1\routefree\ng\depot\sw\rvl\boot\boot1.n</code> |
| + | **Source code for "boot2.mfr" / "[[Unsorted.7z|sd_boot]]", a custom [[boot2]] used to run apps from SD at boot, which has been exploited to allow BootMii as boot2 on patched Wii consoles <code>unsorted.7z\depotrvl.tar\d1\routefree\ng\depot\sw\rvl\boot\boot2.mfr</code> |
| + | |
| + | ===Games=== |
| + | These are the games that have had their full source code leaked in its entirety, with or without version control or revision history. |
| + | |
| + | *Super Mario Kart source code <code>other.7z\NEWS.7z\テープリストア\NEWS_05.tar\NEWS_05\home\kimura\kart\mak.lzh</code> |
| + | *Pokémon Diamond/Pearl source code #1 <code>pokemon_dp_VER20060816.zip</code> |
| + | *Pokémon Diamond/Pearl source code #2 <code>20100713cvs_backup.tar.7z\usr\local\cvsrepo\pokemon\pokemon_dp</code> |
| + | *Pokémon Diamond/Pearl source code #3 <code>20100713cvs_backup.tar.7z\usr\local\cvsrepo\pokemon\pm_dp_ose</code> |
| + | *Pokémon Emerald source code <code>emeralds.7z\pm_eme_ose.7z</code> |
| + | *Pokémon Sun & Moon / Ultra Sun & Ultra Moon source code <code>git_program170525momiji.zip\git_program</code> |
| + | *Star Fox 64 source code <code>bbgames.7z\bbgames.tar\d1\routefree\bbgames\depot\sf64</code> |
| + | *Dr. Mario 64 source code <code>bbgames.7z\bbgames.tar\d1\routefree\bbgames\depot\dm64</code> |
| + | *Star Fox source code <code>other.7z\SFC.7z\SFC\ソースデータ\StarFox</code> |
| + | *Star Fox 2 source code <code>other.7z\SFC.7z\SFC\ソースデータ\StarFox2</code> |
| + | *Yoshi's Island source code <code>other.7z\SFC.7z\SFC\ソースデータ\ヨッシーアイランド</code> |
| + | *The Legend of Zelda: Link's Awakening DX source code <code>other.7z\CGB.7z\AZL__ゼルダの伝説 夢を見る島DX</code> |
| + | *Super Mario Kart source code <code>other.7z\SFC.7z\SFC\ソースデータ\MarioKart</code> |
| + | *F-Zero source code <code>other.7z\SFC.7z\SFC\ソースデータ\FZERO</code> |
| + | *Super Mario All-Stars source code <code>other.7z\SFC.7z\ソースデータ\srd13-SFCマリオコレクション\export\mario-z\linkp</code> |
| + | *Mario Kart 64 source code <code>bbgames.7z\bbgames.tar\d1\routefree\bbgames\depot\mk64</code> (this was intended to be partial, but Nintendo accidentally included a complete source code archive, dated November 15, 1996) |
| + | |
| + | |
| + | ===Games (partial)=== |
| + | Some games only have part of their source code data leaked, or have their source code leaked but some or most of it is pre-compiled machine code, not readable source code (this was seemingly done for most of bbgames, perhaps for security reasons) |
| + | |
| + | *Partial Super Mario 64 source code <code>bbgames.7z\bbgames.tar\d1\routefree\bbgames\depot\sm64</code> |
| + | *Partial F-Zero Maximum Velocity source code, with object code (.o files) <code>netcard.7z\iqgba.tar\iQue-GBA\cvsroot\FZERO_for_GBA</code> |
| + | *Partial The Legend of Zelda: Majora's Mask source code <code>bbgames.7z\bbgames.tar\d1\routefree\bbgames\depot\majora</code> |
| + | *Partial The Legend of Zelda: Ocarina of Time source code #1 <code>bbgames.7z\bbgames.tar\d1\routefree\bbgames\depot\ocarina</code> |
| + | *Partial The Legend of Zelda: Ocarina of Time source code #2 <code>bbgames.7z\bbgames.tar\d1\routefree\bbgames\depot\ocarina2</code> |
| + | *Partial F-ZERO X source code <code>bbgames.7z\bbgames.tar\d1\routefree\bbgames\depot\f0x</code> |
| + | *Partial Animal Crossing source code <code>bbgames.7z\bbgames.tar\d1\routefree\bbgames\depot\forest</code> |
| + | *Partial 1080 Snowboarding source code <code>bbgames.7z\bbgames.tar\d1\routefree\bbgames\depot\1080</code> |
| + | *Partial (seemingly nearly complete?) Wario Land 4 source code <code>bbgames.7z\bbgames.tar\d1\routefree\bbgames\depot\wario4land_gba_ique</code> |
| + | *Partial Yoshi's Story source code <code>bbgames.7z\bbgames.tar\d1\routefree\bbgames\depot\yoshi</code> |
| + | *Partial Wave Race 64 source code <code>bbgames.7z\bbgames.tar\d1\routefree\bbgames\depot\yoshi</code> |
| + | |
| + | ===Other=== |
| + | |
| + | *Source code for a Korean font conversion tool for Pokémon Diamond/Pearl <code>20100713cvs_backup.tar.7z\usr\local\cvsrepo\pokemon\yama_work</code> |
| + | *Source code for a tool used to upload Virtual Console titles to the Wii Shop Channel <code>20100713cvs_backup.tar.7z\usr\local\cvsrepo\noriproj\vc</code> |
| + | *Source code for some obscure tool made by a Nintendo developer <code>20100713cvs_backup.tar.7z\usr\local\cvsrepo\noriproj\WallPaperPasswordMaker</code> |
| + | *Source code for a p2p/voice chat lib, maybe for voice chat on the Wii? <code>netcard.7z\gba.tar\depot-offline\sw\common\sdks\p2p</code> |
| + | *[[Pre-Repair Check Disc]] source code <code>wiidump.7z\apps\pre_repairdisc\pre-repairdisc\RVLSDK\build\tests\checkForPreRepair\src</code> |
| + | *[[Wii Backup Disc]] source code <code>wiidump.7z\apps\backupdisc\backupdisc\RVLSDK\build\tests\backupdisc\src</code> |
| + | *Source code for the [[DVD]] library for the [[Revolution SDK|Wii SDK]] <code>unsorted.7z\depotrvl.tar\d1\routefree\ng\depot\sw\nintendo\di-dvd\DVD_src\build\libraries\dvd\src</code> |
| + | *Source code for [[DVDFatal]] <code>unsorted.7z\d1\routefree\ng\depot\sw\nintendo\di-dvd\DVD_src\build\libraries\dvd\src\dvdFatal.c</code> |
| + | |
| + | ==Builds== |
| + | |
| + | ===Prototypes=== |
| + | |
| + | *g source code <code>bbgames.7z\bbgames.tar\d1\routefree\bbgames\depot\forest</code>Dr. Mario 64 sourMultiple prototype builds of Yoshi's Island 2 <code>other.7z\SFC.7z\ソースデータ\ヨッシーアイランド</code> (日本_Ver0, 日本_Ver1, 日本_Ver2) |
| + | *Several Super Mario Kart prototype builds <code>other.7z\NEWS.7z\テープリストア\NEWS_05.tar\NEWS_05\home\kimura</code> (located in "mak.lzh", "kart", "util" folders, most builds date back to 1991-1992) |
| + | *"super_donkey" (prototype) <code>other.7z\SFC.7z\ソースデータ\ヨッシーアイランド\ツール\donkey_test</code> |
| + | *"sleep_test" (prototype) <code>other.7z\SFC.7z\ソースデータ\ヨッシーアイランド\ツール\sleep_test</code> |
| + | *Star Fox 2 prototype builds (several - extremely early, including the CES build) |
| + | **<code>other.7z\SFC.7z\ソースデータ\StarFox2\KAWAGOE</code> |
| + | **<code>other.7z\SFC.7z\ソースデータ\StarFox2\SF2</code> |
| + | **<code>other.7z\NEWS.7z\StarFox2\KAWAGOE</code> |
| + | **<code>other.7z\NEWS.7z\StarFox2\SF2</code> |
| + | *Two F-Zero Maximum Velocity localization prototype builds |
| + | **<code>netcard.7z\iqgba.tar\iQue-GBA\cvsroot\FZERO_for_GBA\rasheen\rasheen_1.bin</code> |
| + | **<code>netcard.7z\iqgba.tar\iQue-GBA\cvsroot\F-Zero-One\F-Zero.gba</code> |
| + | |
| + | ===Debug=== |
| + | |
| + | *Hamtaro Ham-Hams Unite debug build <code>other.7z\CGB.7z\B86__ハム太郎 2\Master\USA\ham2usa_020807</code> |
| + | *Pokémon: Let's Go, Eevee! May 12th, 2018 prerelease debug build <code>eevee.zip\beluga.nsp</code> |
| + | *Pokémon Sword debug builds |
| + | **<code>develop_Develop_30_20171222164419</code> |
| + | **<code>develop_Develop_264_20180326134219_Sword</code> |
| + | **<code>develop_Develop_562_20180525204848_Sword</code> |
| + | |
| + | ===Master/production=== |
| + | |
| + | *An entire master rom database for American and Japanese NES games <code>other.7z\Famicom_NES.7z</code> |
| + | *Super Mario RPG master rom <code>other.7z\SFC.7z\ROM\SuperMarioRPG</code> |
| + | *Star Fox 2 master rom <code>other.7z\SFC.7z\ROM\StarFox2</code> |
| + | *[[Wii Startup Disc]] partition from [[CLS]] <code>emeralds.7z\RVL-RAAE.7z\v0\RVL-RAAE-v0.prod_part</code> |
| + | *iQue [[Wii Startup Discs|Wii Startup Disc]] partition <code>platinum.7z\20090512.rar\main_cn41v2_2009-0508-1945.zip\main_cn41v2_2009-0508-1945.gcm</code> |
| + | *DS roms |
| + | **Giant folder of DS roms from [[CLS]] sent by Nintendo to [[iQue]], #1 <code>from_Nintendo.rar\fro_Nintendo\20091105\5bpA-5ciA</code> |
| + | **Giant folder of DS roms from [[CLS]] sent by Nintendo to [[iQue]], #2 <code>generic.7z\DSiWareROM\DSi_Ware RO</code> |
| + | **Relatively extensive list of DS roms sent by Nintendo to [[iQue]] <code>generic.7z\ro\上市ROM备份\G&W_New</code> |
| + | **Small folder of DS roms sent by Nintendo to [[iQue]], #1 <code>generic.7z\ro\上市ROM备份\一下下马力欧医生</code> |
| + | **Small folder of DS roms sent by Nintendo to [[iQue]], #2 <code>generic.7z\ro\上市ROM备份\照照瓦利殴制造</code> |
| + | **Small folder of DS roms sent by Nintendo to [[iQue]], #3 <code>generic.7z\ro\上市ROM备份\鸟和豆&纸飞机</code> |
| + | *Multiple copies of retail GBA roms in a folder where the [[IQue Game Boy Advance|iQue GBA]] source code is |
| + | **Mario Kart Super Circuit, #1 <code>netcard.7z\iqgba.tar\iQue-GBA\cvsroot\rom\0086 - Mario Kart - Super Circuit\0086 - Mario Kart - Super Circuit.gba</code> |
| + | **Mario Kart Super Circuit, #2 <code>netcard.7z\iqgba.tar\iQue-GBA\cvsroot\rom\MarioKart-SuperCircuit\0086 - Mario Kart - Super Circuit.gba</code> |
| + | **Advance Wars, #1 <code>netcard.7z\iqgba.tar\iQue-GBA\cvsroot\rom\0095 - Advance Wars\0095 - Advance Wars.gba</code> |
| + | **Advance Wars, #2 <code>netcard.7z\iqgba.tar\iQue-GBA\cvsroot\rom\Advance-War\0095 - Advance Wars.gba</code> |
| + | **Advance Wars 2 - Black Hole Rising <code>netcard.7z\iqgba.tar\iQue-GBA\cvsroot\rom\Advance-War2\Advance-Wars2.gba</code> |
| + | **F-Zero GP Legend, #1 <code>netcard.7z\iqgba.tar\iQue-GBA\cvsroot\rom\F-Zero\1661 - F-Zero - GP Legend.gba</code> |
| + | **F-Zero GP Legend, #2 <code>netcard.7z\iqgba.tar\iQue-GBA\cvsroot\rom\F-Zero\F-Zero.gba</code> |
| + | **Kirby & The Amazing Mirror <code>netcard.7z\iqgba.tar\iQue-GBA\cvsroot\rom\Kirby-TheAmazingMirror\Kirby.gba</code> |
| + | |
| + | ==Repositories== |
| + | |
| + | ===BroadOn=== |
| + | |
| + | *bb - [[iQue Player]] development <code>unsorted.7z\depot.tar</code> |
| + | |
| + | *ng - Wii development <code>unsorted.7z\depotrvl.tar\d1\routefree\ng\depot</code> |
| + | |
| + | *gba - Game Boy Advance & Wii development <code>netcard.7z\gba.tar\depot-offline</code> |
| + | |
| + | *iqgba - [[iQue Game Boy Advance]] development + game localization <code>netcard.7z\iqgba.tar\iQue-GBA</code> |
| + | |
| + | *bbgames - [[iQue Player]] game localization <code>bbgames.7z\bbgames.tar\d1\routefree\bbgames\depot</code> |
| + | |
| + | *ios-releases - Wii, Wii [[IOS]] & [[iQue NetCard]] development <code>ios-releases.tar.7z\ios-releases.tar</code> |
| + | |
| + | ===Other=== |
| + | |
| + | *[[ATI]]'s development repository for the Wii's [[Hollywood]] GPU, with Wii and GameCube related files from April 2003 to May 2006 <code>emeralds.7z\tako_main_052306.7z</code> |
| + | *Nintendo's CVS development repository for Diamond/Pearl, with tools & other data <code>20100713cvs_backup.tar.7z\usr\local\cvsrepo</code> |
| + | |
| + | ==Other== |
| + | |
| + | *MIDI files for sound effects and music in Pokémon Emerald <code>emeralds.7z\pm_eme_ose.7z\snd_file</code> |
| + | *Luigi files found in Super Mario 64 source code <code>bbgames.7z\bbgames.tar\d1\routefree\bbgames\depot\sm64\shape\Player\Luigi</code> |
| + | *Wii IOS ARM toolchain patches <code>netcard.7z\gba.tar\depot-offline\sw\devroot\tools</code> |
| + | *"Online Store Demo", a Wii Shop Channel related tool <code>netcard.7z\gba.tar\depot-offline\sw\bw\build\tests\wiishop\resources</code> |
| + | |
| + | *Super Mario World development assets <code>other.7z\NEWS.7z\テープリストア\NEWS_11.tar\NEWS_11\hino\z-mario-4</code> |
| + | *Yoshi's Cookie development assets <code>other.7z\NEWS.7z\テープリストア\NEWS_11.tar\NEWS_11\hino\z-mario-cookie</code> |
| + | *Many internal Nintendo email backups <code>other.7z\NEWS.7z\テープリストア\NEWS_02.tar\NEWS_02\usr01\uji\Mail</code> (ROMs were found in the attachments) |
| + | *Conversion tools for SNES "OBJ" files <code>other.7z\NEWS.7z\テープリストア\NEWS_05.tar\NEWS_05\home\watanabe\INDY\CONVERT\OBJ-DATA</code> |
| + | *"IRISGL" demo, meant to run on an SGI Indy <code>other.7z\NEWS.7z\テープリストア\NEWS_05.tar\NEWS_05\home\watanabe\INDY\GLTEST</code> |
| + | *SuperFX test programs from 1991 <code>other.7z\NEWS.7z\テープリストア\NEWS_05.tar\NEWS_05\home\kimura\polygon.lzh\polygon\sample0\CHIPTEST.ROM</code>, <code>CHIPTEST15.ROM</code> |
| + | *Unencrypted "title blacklist" containing the homebrew titles that the Pre-Repair Check Disc checks for and deletes <code>wiidump.7z\apps\pre_repairdisc\CheckForPreRepair_for_WUP\RVLSDK\build\tests\checkForPreRepair\white_blacklist\workspace\encryptlist\list\4.3CDE_fixed_EEPROM_issue\org\title_blacklist.txt</code> |
| + | *32 different SD images to be used with sd_boot <code>wiidump.7z\sdboot</code> |
| + | *SCad (SRD CAD), a program that Nintendo used to make sprites for games <code>bbgames.7z\bbgames.tar\d1\routefree\bbgames\depot\marioAGB\graphic_data\srdcad</code> |
| + | *A build of boot2 which loads executable data placed at pages 0x80-0xAF of the NAND without any security check <code>wiidump.7z\BOST.7z\BOST\WRITER\prebuild\block1_prod_MP3.bin</code> |
| + | |
| + | [[Category:Pages that are a work-in-progress]] |