Line 64:
Line 64:
*build.routefree.com
*build.routefree.com
*castor (could either be .routefree.com or .ws.routefree.com or .broadon.com)
*castor (could either be .routefree.com or .ws.routefree.com or .broadon.com)
+
*chipmunk (could either be .routefree.com or .ws.routefree.com or .broadon.com)
*coyote.routefree.com
*coyote.routefree.com
*cygbuild (could either be .routefree.com or .ws.routefree.com or .broadon.com)
*cygbuild (could either be .routefree.com or .ws.routefree.com or .broadon.com)
Line 69:
Line 70:
*eagle (could either be .routefree.com or .ws.routefree.com or .broadon.com)
*eagle (could either be .routefree.com or .ws.routefree.com or .broadon.com)
*filestore.routefree.com
*filestore.routefree.com
+
*foo.broadon.com
*hawk (could either be .routefree.com or .ws.routefree.com or .broadon.com)
*hawk (could either be .routefree.com or .ws.routefree.com or .broadon.com)
*intwww.routefree.com
*intwww.routefree.com
Line 129:
Line 131:
*eagle:/tmp/
*eagle:/tmp/
*file://filestore/public/WinTools/ttermp23.zip
*file://filestore/public/WinTools/ttermp23.zip
+
*foo.broadon.com
*gba/sc
*gba/sc
*GBA/sw/bw/build/libraries/ecdk_prerelease5
*GBA/sw/bw/build/libraries/ecdk_prerelease5
Line 271:
Line 274:
*/demos/opera
*/demos/opera
*/dev/sd
*/dev/sd
+
*/disk2/403/ng/sw
*/ds/export/
*/ds/export/
*/ecdk_current/ectest_build.log
*/ecdk_current/ectest_build.log
Line 310:
Line 314:
*/home/gzhang/trees/gba/logs/
*/home/gzhang/trees/gba/logs/
*/home/horti/share/NRS/Wii/BOn
*/home/horti/share/NRS/Wii/BOn
+
*/home/httpd/html/ng/doc
*/home/ique/cvsroot/CVSROOT
*/home/ique/cvsroot/CVSROOT
*/home/ique/cvsroot/f0x_ique/
*/home/ique/cvsroot/f0x_ique/
Line 317:
Line 322:
*/home/ique/cvsroot/yoshi
*/home/ique/cvsroot/yoshi
*/home/ique/cvsroot/yoshi/SRC_GWY/msgManager.c <small>(msgManager.c does not exist in bbgames, it only has the .o file... does this mean this ique/cvsroot folder was the original bbgames and had full source code for more games??? what the fuck)</small>
*/home/ique/cvsroot/yoshi/SRC_GWY/msgManager.c <small>(msgManager.c does not exist in bbgames, it only has the .o file... does this mean this ique/cvsroot folder was the original bbgames and had full source code for more games??? what the fuck)</small>
+
*/home/jlivesey/trees/init.2/sw
*/home/ngbuild/
*/home/ngbuild/
*/home/ngbuild/bin
*/home/ngbuild/bin
Line 348:
Line 354:
*/home/routefree/gba/depot
*/home/routefree/gba/depot
*/home/routefree/ng/depot
*/home/routefree/ng/depot
+
*/home/routefree/scripts/exportngtree
*/home/samba/public/Build/BW_build/logs/
*/home/samba/public/Build/BW_build/logs/
*/home/samba/public/Build/NC_cygwin/logs/
*/home/samba/public/Build/NC_cygwin/logs/
Line 372:
Line 379:
*/nc/sw/twl
*/nc/sw/twl
*/nc/sw/twl/build
*/nc/sw/twl/build
+
*/ng-build
*/Nintendo_SDK/wiishop/ipl
*/Nintendo_SDK/wiishop/ipl
*/opt/broadon/data/cls/wii_titles/
*/opt/broadon/data/cls/wii_titles/
Line 401:
Line 409:
*/tools/rmown
*/tools/rmown
*/tools/twl-sdk
*/tools/twl-sdk
+
*/trees/ng/sw
+
*/trees/ng/sw/devroot/tools
*/twl/CLIENT_ROOT
*/twl/CLIENT_ROOT
*/twl/client/sw
*/twl/client/sw
Line 414:
Line 424:
*/usr/bin
*/usr/bin
*/usr/bin/cygpath
*/usr/bin/cygpath
+
*/usr/bin/nintendo
+
*/usr/bin/nintendo/compat
*/usr/bin/perl
*/usr/bin/perl
*/usr/bin/rsh
*/usr/bin/rsh
Line 419:
Line 431:
*/usr/bin/X11
*/usr/bin/X11
*/usr/bin/x86
*/usr/bin/x86
+
*/usr/include/make/NGdefs
*/usr/local/bin
*/usr/local/bin
*/usr/sbin
*/usr/sbin