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'''9/14''' - September 14, 2006 (the Wii System Menu was initially demonstrated on this date)
'''9/14''' - September 14, 2006 (the Wii System Menu was initially demonstrated on this date)
−
−
'''ASH''' - Nintendo file format
−
−
'''[[ATI|ATi]]''' - Company involved with GameCube and Wii system development
'''[[Acer Cloud Technology]]''' (also '''RouteFree''', '''BroadOn''', '''iGWare''') - Company involved with iQue Player, iQue NetCard, iQue Box, Wii, DSi, 3DS, and Wii U system development
'''[[Acer Cloud Technology]]''' (also '''RouteFree''', '''BroadOn''', '''iGWare''') - Company involved with iQue Player, iQue NetCard, iQue Box, Wii, DSi, 3DS, and Wii U system development
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'''[[Arzest]]''' - Company involved with Nintendo game development
'''[[Arzest]]''' - Company involved with Nintendo game development
+
+
'''ASH''' - Nintendo file format
+
+
'''[[ATI|ATi]]''' - Company involved with GameCube and Wii system development
'''[[Bannerbomb]]''' - Wii homebrew exploit
'''[[Bannerbomb]]''' - Wii homebrew exploit
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'''[[DiskCheck]]''' - Program used to check Wii disc images
'''[[DiskCheck]]''' - Program used to check Wii disc images
+
+
'''DOL''' - Wii/GameCube app format
+
+
'''Dolphin''' - GameCube codename
'''[[Dolphin Development Hardware]]''' - GameCube development unit with internal hard drive
'''[[Dolphin Development Hardware]]''' - GameCube development unit with internal hard drive
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'''[[Iris]]''' - Cancelled game console planned to succeed the Game Boy Advance
'''[[Iris]]''' - Cancelled game console planned to succeed the Game Boy Advance
−
'''John Princen''' - Employee at BroadOn
+
'''John Princen''' - An employee at BroadOn
−
'''[[JSys]]''' (also '''JSYSTEM''') - Nintendo game development framework, used during GameCube/Wii era
+
'''[[JSys]]''' (also '''JSYSTEM''') - Nintendo game development framework, used during GameCube/Wii era before NintendoWare existed
'''[[KPAD]]''' - Wii Remote high-level library
'''[[KPAD]]''' - Wii Remote high-level library
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'''[[Logitech Cordless Keyboard for Wii]]''' - Wireless keyboard made specifically for the Wii
'''[[Logitech Cordless Keyboard for Wii]]''' - Wireless keyboard made specifically for the Wii
−
'''[[Lotcheck]]''' - Nintendo's software compliance testing process
+
'''[[Lotcheck]]''' - Nintendo's software compliance testing process, also used to refer to a folder full of master ROMs for a specific Nintendo console
+
+
'''main.dol''' - The executable code of a Wii/GameCube game, found in it's filesystem
+
+
'''[[Maintenance Mode]]''' - Recovery mode on Nintendo consoles
'''[[MEM2]]''' - External main memory on Wii/Wii U
'''[[MEM2]]''' - External main memory on Wii/Wii U
−
'''[[Maintenance Mode]]''' - Recovery mode on Nintendo consoles
+
'''MIOS''' - Mini IOS, the IOS that runs on a Wii when it's in GameCube mode
'''[[Mii Support Disc]]''' - Disc used to fix invalid Mii data
'''[[Mii Support Disc]]''' - Disc used to fix invalid Mii data
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'''[[Movie-Ch Install Disc]]''' - Disc used to install the Wii + Internet Channel
'''[[Movie-Ch Install Disc]]''' - Disc used to install the Wii + Internet Channel
+
+
'''NAND''' - A type of chip that stores data
+
+
'''[[NandFiler]]''' - Application used to manage DSi NAND contents
'''[[NDEV]]''' - Wii main development unit
'''[[NDEV]]''' - Wii main development unit
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'''[[IQue NetCard|NetCard]]''' - Cancelled iQue GBA/DS peripheral for the Chinese market
'''[[IQue NetCard|NetCard]]''' - Cancelled iQue GBA/DS peripheral for the Chinese market
−
'''[[Nintendo European Research and Development]]''' (also '''NERD''') - Nintendo software development group based in France
+
'''[[NintendoWare]]''' - Nintendo game development middleware, included with the Wii software development kit, replacing JSYSTEM
−
−
'''[[NNGC]]''' - Wii codename
−
−
'''[[NR Reader]]''' - GameCube main test unit
−
−
'''[[NWC24Editor]]''' - Application used to manage WiiConnect24 data
−
−
'''[[NandFiler]]''' - Application used to manage DSi NAND contents
−
−
'''[[NintendoWare]]''' - Nintendo game development middleware, included with the Wii software development kit
'''Nintendo DSi Classroom''' (also '''Nintendo DS Classroom''', '''v1.4J_kst''') - Software suite used to repurpose DS/DSi consoles for use in Japanese schools
'''Nintendo DSi Classroom''' (also '''Nintendo DS Classroom''', '''v1.4J_kst''') - Software suite used to repurpose DS/DSi consoles for use in Japanese schools
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'''[[Nintendo EPD]]''' - Nintendo's current main game development division
'''[[Nintendo EPD]]''' - Nintendo's current main game development division
+
+
'''[[Nintendo European Research and Development]]''' (also '''NERD''') - Nintendo software development group based in France
'''[[Nintendo PTD]]''' - Nintendo's current main system development division
'''[[Nintendo PTD]]''' - Nintendo's current main system development division
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'''[[Nmenu]]''' - Program used to install titles on Wii
'''[[Nmenu]]''' - Program used to install titles on Wii
+
+
'''[[NNGC]]''' - Wii codename
+
+
'''[[NR Reader]]''' - GameCube main test unit
+
+
'''[[NWC24Editor]]''' - Application used to manage WiiConnect24 data
'''[[OSGetConsoleType]]''' - Function used to get hardware type/revision on GameCube/Wii/Wii U
'''[[OSGetConsoleType]]''' - Function used to get hardware type/revision on GameCube/Wii/Wii U
'''[[PAD]]''' - GameCube Controller library
'''[[PAD]]''' - GameCube Controller library
+
+
'''[[Photo Dojo DX]]''' - 3DS tech demo based on the DSiWare game "Photo Dojo"
'''[[PPCHalt]]''' - Function used to stop program execution on GameCube/Wii/Wii U
'''[[PPCHalt]]''' - Function used to stop program execution on GameCube/Wii/Wii U
−
−
'''[[Photo Dojo DX]]''' - 3DS tech demo based on the DSiWare game "Photo Dojo"
'''[[Pre-Production Boards]]''' - Wii prototype boards
'''[[Pre-Production Boards]]''' - Wii prototype boards
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'''[[publishwad]]''' - Python script used to create WAD files
'''[[publishwad]]''' - Python script used to create WAD files
+
+
'''Revolution''' - Wii codename
+
+
'''[[Revolution Arcade]]''' - Wii-based arcade game platform
+
+
'''RVL''' - Wii product code
'''[[RVL_DIAG]]''' - Testing suite for the Wii
'''[[RVL_DIAG]]''' - Testing suite for the Wii
'''[[RVL_EMU]]''' (also '''Revolution Emulator''') - GameCube development hardware with additional hardware and software to emulate a Wii development environment
'''[[RVL_EMU]]''' (also '''Revolution Emulator''') - GameCube development hardware with additional hardware and software to emulate a Wii development environment
−
−
'''[[RVL_SDK]]''' (also '''Revolution SDK''') - Wii SDK
−
−
'''[[RVL_UJI_DIAG]]''' - Testing suite for the Wii, similar to RVL_DIAG with additional "Uji" programs
'''[[RVT-H Reader]]''' - Wii test unit with internal hard drive
'''[[RVT-H Reader]]''' - Wii test unit with internal hard drive
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'''[[RVT-R Writer]]''' - Drive used to burn RVT-R Discs
'''[[RVT-R Writer]]''' - Drive used to burn RVT-R Discs
−
'''[[Revolution Arcade]]''' - Wii-based arcade game platform
+
'''[[RVL_SDK]]''' (also '''Revolution SDK''') - Wii SDK
+
+
'''[[RVL_UJI_DIAG]]''' - Testing suite for the Wii, similar to RVL_DIAG with additional "Uji" programs
−
'''[[SWUpdate]]''' - Software used to update Wii systems
+
'''SDK''' - Software development kit
'''[[serNoReg]]''' - Software used to register a Wii console's serial number during the factory process
'''[[serNoReg]]''' - Software used to register a Wii console's serial number during the factory process
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'''[[Wii Startup Discs|Startup Disc Menu]]''' - Program used to launch the Wii Startup Disc
'''[[Wii Startup Discs|Startup Disc Menu]]''' - Program used to launch the Wii Startup Disc
+
+
'''[[SWUpdate]]''' - Software used to update Wii systems
'''[[sysdolphin]]''' - Game development middleware by HAL Laboratory
'''[[sysdolphin]]''' - Game development middleware by HAL Laboratory
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'''[[Versa]]''' - ARM development board
'''[[Versa]]''' - ARM development board
+
+
'''WAD''' - Wii app format
'''[[WK]]''' - Waikiki library
'''[[WK]]''' - Waikiki library