− | BroadOn's influence on Nintendo products dates as far back as 2002, when development on the [[iQue Player]] begun; at this point, BroadOn still used the RouteFree name. However, prior to this, BroadOn's founder [[Wei Yen]] had contributed to the hardware development of the Nintendo 64 and the Nintendo GameCube, which is why BroadOn was selected by Nintendo for new hardware platform development. BroadOn contributed heavily to the hardware and software development of the iQue Player, creating its SDK and e-commerce services. In April 2018, the scene release group SUXXORS released the iQue Player SDK and plain-text iQue Player titles, marking the first and only known leak of internal BroadOn files. | + | BroadOn's influence on Nintendo products dates as far back as 2002, when development on the [[iQue Player]] begun; at this point, BroadOn still used the RouteFree name. However, prior to this, BroadOn's founder [[Wei Yen]] had contributed to the hardware development of the Nintendo 64 and the Nintendo GameCube, which is why BroadOn was selected by Nintendo for new hardware platform development. BroadOn contributed heavily to the hardware and software development of the iQue Player, creating its SDK and e-commerce services. In April 2018, the scene release group SUXXORS released the iQue Player SDK and plain-text iQue Player titles, marking the second known leak of internal BroadOn files (the first was [https://github.com/iversonjimmy/acer_cloud_wifi_copy this leak]). |
| BroadOn went on to develop much of the Wii's software infrastructure and some of its hardware, providing the [[IOP]] (commonly known as "Starlet") unit inside the Wii's GPU package as well as its software environment, [[IOS]]. This provides the backbone for most of the Wii's features which were not present in the GameCube, such as wireless connectivity and flash memory access. BroadOn also developed most of the Wii's e-commerce infrastructure, with [[Wii Shop Channel]] and [[Nintendo DSi Shop]] pages containing references to Acer Cloud Technology as they had been updated to extend their copyright up to 2014. | | BroadOn went on to develop much of the Wii's software infrastructure and some of its hardware, providing the [[IOP]] (commonly known as "Starlet") unit inside the Wii's GPU package as well as its software environment, [[IOS]]. This provides the backbone for most of the Wii's features which were not present in the GameCube, such as wireless connectivity and flash memory access. BroadOn also developed most of the Wii's e-commerce infrastructure, with [[Wii Shop Channel]] and [[Nintendo DSi Shop]] pages containing references to Acer Cloud Technology as they had been updated to extend their copyright up to 2014. |