Anonymous

Changes

From Rare Gaming Dump
1,003 bytes removed ,  10:00, 21 August 2019
m
no edit summary
Line 4: Line 4:  
[[File:TWLICON.png|thumb|TwlNmenu's icon.|left]]
 
[[File:TWLICON.png|thumb|TwlNmenu's icon.|left]]
   −
== First surface ==
+
== .TAD File Format ==
The existance of NandFiler and TwlNmenu was discovered at Gamescom 2009 when users by the name of [https://assemblergames.com/threads/dsi-nandfiller-and-twl-menu.24102/ <b>Demo</b>] and [http://dsibrew.org/wiki/Talk:Nintendo_Software Shadowchao] started discussions about 2 development apps. Unfortunatly, both were unable to open the applications, because there was security walking around and the Nintendo DSi unit was hooked up to a monitor.
  −
Fast-forwarding to Febuary 11th, 2013, a collector by the name of [http://nintendoage.com/forum/messageview.cfm?StartRow=416&catid=10&threadid=21330 <b>LimboFunk</b>] mentioned a Nintendo DSi Development Unit, as well as the correct names for the applications. There wasn't much discussion after that, except for references, with no dumps being made. However, on September 2nd, 2017, a TWLSDK was leaked containing WMTestTool, RelayStation, modified versions of DS Download Play named MB_Child and Rev. 11364 of NandFiler and TwlNMenu.
  −
 
  −
== *.TAD File Format ==
   
The installable format, .TAD share many similarities to the .WAD format, including the same offsets for Title ID's and using the same devsign as WADS. A .TAD can be resigned using Wii resigning tools and a RVL devkey.
 
The installable format, .TAD share many similarities to the .WAD format, including the same offsets for Title ID's and using the same devsign as WADS. A .TAD can be resigned using Wii resigning tools and a RVL devkey.