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| This page describes the filesystem of <code>bbgames.7z/bbgames.tar/d1/routefree/bbgames/depot/sm64</code>. | | This page describes the filesystem of <code>bbgames.7z/bbgames.tar/d1/routefree/bbgames/depot/sm64</code>. |
| + | ==Info== |
| + | This folder contains the source code for Super Mario 64. It is not the full source code, some of it is pre-compiled object files (.o and .s files). This source code was used by [[iQue]] to make the Chinese [[iQue Player]] port of Super Mario 64. The version of the game this source code comes from is the English Shindou version, without support for the Rumble Pak. |
| + | |
| + | This leaked source code was not used to create the fan-made Windows/Mac port of Super Mario 64. That was created using the Super Mario 64 decompilation, done by the n64decomp team. |
| ==Filesystem== | | ==Filesystem== |
| '''[[bbgames.7z/bbgames.tar/d1/routefree/bbgames/depot|(Up one level)]]''' | | '''[[bbgames.7z/bbgames.tar/d1/routefree/bbgames/depot|(Up one level)]]''' |
| *🗁 [[bbgames.7z/bbgames.tar/d1/routefree/bbgames/depot/sm64|sm64]] | | *🗁 [[bbgames.7z/bbgames.tar/d1/routefree/bbgames/depot/sm64|sm64]] |
| + | **🗀 [[bbgames.7z/bbgames.tar/d1/routefree/bbgames/depot/sm64/Attic|Attic]] |
| **🗀 [[bbgames.7z/bbgames.tar/d1/routefree/bbgames/depot/sm64/audio|audio]] | | **🗀 [[bbgames.7z/bbgames.tar/d1/routefree/bbgames/depot/sm64/audio|audio]] |
| **🗀 [[bbgames.7z/bbgames.tar/d1/routefree/bbgames/depot/sm64/buildenv|buildenv]] | | **🗀 [[bbgames.7z/bbgames.tar/d1/routefree/bbgames/depot/sm64/buildenv|buildenv]] |
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| **🖹 [[bbgames.7z/bbgames.tar/d1/routefree/bbgames/depot/sm64/wipe2.o|wipe2.o]] | | **🖹 [[bbgames.7z/bbgames.tar/d1/routefree/bbgames/depot/sm64/wipe2.o|wipe2.o]] |
| **🖹 [[bbgames.7z/bbgames.tar/d1/routefree/bbgames/depot/sm64/ydebug.o|ydebug.o]] | | **🖹 [[bbgames.7z/bbgames.tar/d1/routefree/bbgames/depot/sm64/ydebug.o|ydebug.o]] |
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− | ==Info==
| |
− | This folder contains the source code for Super Mario 64. It is not the full source code, some of it is pre-compiled object files (.o and .s files). This source code was used by [[iQue]] to make the Chinese [[iQue Player]] port of Super Mario 64. The version of the game this source code comes from is the English Shindou version, without support for the Rumble Pak.
| |
− |
| |
− | This leaked source code was not used to create the fan-made Windows/Mac port of Super Mario 64. That was created using the Super Mario 64 decompilation, done by the n64decomp team.
| |