− | The '''Wii System Menu''' (also called '''Wii Menu''' or '''System Menu''') is the primary graphical interface of the Wii console, developed by [[Nintendo EAD]]. It provides access to all of the Wii's main system functions on retail units, including launching titles from a disc, launching channels on the Wii's NAND, save data and title management, adjusting system settings, and the Wii Message Board. On development systems, [[boot-IRD]] is preinstalled instead of the Wii Menu (but the retail menu can still be installed using a [[Wii Menu Changer]] disc). | + | The '''Wii System Menu''' (also called '''Wii Menu''', '''boot-EAD''', '''BS2''' (as it was forked from the "Boot Stage 2" GameCube menu) or '''System Menu''') is the primary graphical interface of the Wii console, developed by [[Nintendo EAD]]. It provides access to all of the Wii's main system functions on retail units, including launching titles from a disc, launching channels on the Wii's NAND, save data and title management, adjusting system settings, and the Wii Message Board. On development systems, [[boot-IRD]] is preinstalled instead of the Wii Menu (but the retail menu can still be installed using a [[Wii Menu Changer]] disc). |
| There are five different regional versions of the Wii Menu, indicated by the letter after the version number displayed in the system settings: | | There are five different regional versions of the Wii Menu, indicated by the letter after the version number displayed in the system settings: |
| |[[File:Period of use ended.png|thumb|The System Menu displays the text saying that the period of use for this channel has ended.<ref group="Wii Menu" name="4.3E" />]] | | |[[File:Period of use ended.png|thumb|The System Menu displays the text saying that the period of use for this channel has ended.<ref group="Wii Menu" name="4.3E" />]] |
| *By default, the menu will boot to a black screen and only respond if a disc is inserted. To access the actual menu, Z must be held in GameCube port 4 at boot. | | *By default, the menu will boot to a black screen and only respond if a disc is inserted. To access the actual menu, Z must be held in GameCube port 4 at boot. |