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From Rare Gaming Dump
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If activated, the System Menu will display the remaining time at the bottom of the channel's banner. If the time limit is over, you will automatically return to the System Menu, but instead of the usual animation for returning, you will face a black screen saying the time limit for this channel is over. After this, when viewing the channel's banner, the "Start" button will be greyed out and there will be a message saying the license for this channel expired.
 
If activated, the System Menu will display the remaining time at the bottom of the channel's banner. If the time limit is over, you will automatically return to the System Menu, but instead of the usual animation for returning, you will face a black screen saying the time limit for this channel is over. After this, when viewing the channel's banner, the "Start" button will be greyed out and there will be a message saying the license for this channel expired.
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The system saves the time that was spent in the channel (although it's unknown where it does), rendering uninstalling and reinstalling it useless. In fact, IOS will prevent installing a title where the license is already expired. The only way to be able to install the title again would be increasing or disabling the time limit.
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The system saves the time that was spent in the channel in the permanent file /sys/cc.sys, rendering uninstalling and reinstalling it useless. In fact, IOS will prevent installing a title where the license is already expired. The only way to be able to install the title again would be increasing or disabling the time limit.
 
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|[[File:Period of use ended.png|thumb|The System Menu displays the text saying that the period of use for this channel has ended.<ref group="Wii Menu" name="4.3E" />]]
 
|[[File:Period of use ended.png|thumb|The System Menu displays the text saying that the period of use for this channel has ended.<ref group="Wii Menu" name="4.3E" />]]
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==1.0 RC1==
 
==1.0 RC1==
 
[[File:WiiSysMenu 1.0RC1.png|thumb]]
 
[[File:WiiSysMenu 1.0RC1.png|thumb]]
On October 17, 2020, a prerelease version of the retail menu (seemingly US version) was found in the [[Zammis Clark Breach]] data. The filename of the disc image which includes it indicates that this is likely "1.0 RC1" or "1.0 RC1.1", although the title version number (v33) is the same as final 1.0. This menu was built on Sep 24, 2006; roughly 2 weeks before the final version.
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On October 17, 2020, a prerelease version of the retail menu (seemingly US version) was found in [[wiidump.7z]]. The filename of the disc image which includes it indicates that this is likely "1.0 RC1" or "1.0 RC1.1", although the title version number (v33) is the same as final 1.0. This menu was built on Sep 24, 2006; roughly 2 weeks before the final version.
    
Differences include:
 
Differences include:
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* This was the version that the iQue or chinese wii system menu was leaked for.
    
*By default, the menu will boot to a black screen and only respond if a disc is inserted. To access the actual menu, Z must be held in GameCube port 4 at boot.
 
*By default, the menu will boot to a black screen and only respond if a disc is inserted. To access the actual menu, Z must be held in GameCube port 4 at boot.
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<references group="Wii Menu" />
 
<references group="Wii Menu" />
 
{{Template:WiiNavbox}}
 
{{Template:WiiNavbox}}
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{{Template:ChannelNavbox}}
    
[[Category:Wii]]
 
[[Category:Wii]]
    
[[Category:Firmware]]
 
[[Category:Firmware]]