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From Rare Gaming Dump
100 bytes added ,  07:11, 3 March 2021
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RedBees moved page wii SDK Middleware to Wii SDK Middleware over redirect
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{{DISPLAYTITLE:Wii SDK Middleware}}
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There were numerous middleware and game engines made for the Wii, although most of them are not publicly accessible since they were released exclusively to registered developers and rarely leaked. Many of these have been found to exist thanks to press releases. Middleware that is bolded in this list indicates that we have obtained it.
 
There were numerous middleware and game engines made for the Wii, although most of them are not publicly accessible since they were released exclusively to registered developers and rarely leaked. Many of these have been found to exist thanks to press releases. Middleware that is bolded in this list indicates that we have obtained it.
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*IW engine
 
*IW engine
 
*iZotope ([https://www.izotope.com/en/company/press-room/press-releases/2010/izotope-technology-licensed-for-inclusion-in-rock-band-3.html PR])
 
*iZotope ([https://www.izotope.com/en/company/press-room/press-releases/2010/izotope-technology-licensed-for-inclusion-in-rock-band-3.html PR])
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*[[JSys]]
 
*'''LiveMove''' (Wii Remote motion control library by AiLive)
 
*'''LiveMove''' (Wii Remote motion control library by AiLive)
*'''Mobiclip''' (Video player)
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*'''[[Nintendo European Research and Development|Mobiclip]]''' (Video player)
 
*'''Mono''' (.NET framework implementation) ([https://www.mono-project.com/docs/about-mono/supported-platforms/wii/ Link])
 
*'''Mono''' (.NET framework implementation) ([https://www.mono-project.com/docs/about-mono/supported-platforms/wii/ Link])
 
*Motion Portrait
 
*Motion Portrait
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*Net-Z ([https://www.gamasutra.com/view/news/110299/Wii_3rd_Party_Tools_Program_Adds_Quazal_Online_Suite.php PR])
 
*Net-Z ([https://www.gamasutra.com/view/news/110299/Wii_3rd_Party_Tools_Program_Adds_Quazal_Online_Suite.php PR])
 
*'''[[NintendoWare]]''' (First-party tools to create sound, 3D models, layouts, effect, etc, included in the full Wii SDK package. NintendoWare now supports all of Nintendo's subsequent platforms as well.)
 
*'''[[NintendoWare]]''' (First-party tools to create sound, 3D models, layouts, effect, etc, included in the full Wii SDK package. NintendoWare now supports all of Nintendo's subsequent platforms as well.)
*Nvidia PhysX ([https://www.bit-tech.net/news/gaming/nintendo/nintendo-approves-physx-for-wii/1/ PR])
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*'''Nvidia PhysX''' ([https://www.bit-tech.net/news/gaming/nintendo/nintendo-approves-physx-for-wii/1/ PR])
 
*Omegame Menus Master ([http://www.videogamepeople.com/1229/omegame-makes-its-way-to-wii-as-3rd-party-middleware-tool/ PR])
 
*Omegame Menus Master ([http://www.videogamepeople.com/1229/omegame-makes-its-way-to-wii-as-3rd-party-middleware-tool/ PR])
 
*Q ([https://www.gamasutra.com/view/news/109083/Qube_Brings_Q_Middleware_To_Wii.php PR])
 
*Q ([https://www.gamasutra.com/view/news/109083/Qube_Brings_Q_Middleware_To_Wii.php PR])