Line 15: |
Line 15: |
| *IW engine | | *IW engine |
| *iZotope ([https://www.izotope.com/en/company/press-room/press-releases/2010/izotope-technology-licensed-for-inclusion-in-rock-band-3.html PR]) | | *iZotope ([https://www.izotope.com/en/company/press-room/press-releases/2010/izotope-technology-licensed-for-inclusion-in-rock-band-3.html PR]) |
| + | *[[JSys]] |
| *'''LiveMove''' (Wii Remote motion control library by AiLive) | | *'''LiveMove''' (Wii Remote motion control library by AiLive) |
− | *'''Mobiclip''' (Video player) | + | *'''[[Nintendo European Research and Development|Mobiclip]]''' (Video player) |
| *'''Mono''' (.NET framework implementation) ([https://www.mono-project.com/docs/about-mono/supported-platforms/wii/ Link]) | | *'''Mono''' (.NET framework implementation) ([https://www.mono-project.com/docs/about-mono/supported-platforms/wii/ Link]) |
| *Motion Portrait | | *Motion Portrait |
Line 23: |
Line 24: |
| *Neova CoreEngine ([https://www.mcvuk.com/development/neova-coreengine-rolled-out-to-wii PR]) | | *Neova CoreEngine ([https://www.mcvuk.com/development/neova-coreengine-rolled-out-to-wii PR]) |
| *Net-Z ([https://www.gamasutra.com/view/news/110299/Wii_3rd_Party_Tools_Program_Adds_Quazal_Online_Suite.php PR]) | | *Net-Z ([https://www.gamasutra.com/view/news/110299/Wii_3rd_Party_Tools_Program_Adds_Quazal_Online_Suite.php PR]) |
− | *'''NintendoWare''' (First-party tools to create sound, 3D models, layouts, effect, etc, included in the full Wii SDK package. NintendoWare now supports all of Nintendo's subsequent platforms as well.) | + | *'''[[NintendoWare]]''' (First-party tools to create sound, 3D models, layouts, effect, etc, included in the full Wii SDK package. NintendoWare now supports all of Nintendo's subsequent platforms as well.) |
− | *Nvidia PhysX ([https://www.bit-tech.net/news/gaming/nintendo/nintendo-approves-physx-for-wii/1/ PR]) | + | *'''Nvidia PhysX''' ([https://www.bit-tech.net/news/gaming/nintendo/nintendo-approves-physx-for-wii/1/ PR]) |
| *Omegame Menus Master ([http://www.videogamepeople.com/1229/omegame-makes-its-way-to-wii-as-3rd-party-middleware-tool/ PR]) | | *Omegame Menus Master ([http://www.videogamepeople.com/1229/omegame-makes-its-way-to-wii-as-3rd-party-middleware-tool/ PR]) |
| *Q ([https://www.gamasutra.com/view/news/109083/Qube_Brings_Q_Middleware_To_Wii.php PR]) | | *Q ([https://www.gamasutra.com/view/news/109083/Qube_Brings_Q_Middleware_To_Wii.php PR]) |
Line 33: |
Line 34: |
| *Scaleform GFx ([https://www.gamasutra.com/view/news/106582/Scaleform_GFx_Released_For_Wii.php PR]) | | *Scaleform GFx ([https://www.gamasutra.com/view/news/106582/Scaleform_GFx_Released_For_Wii.php PR]) |
| *'''ShiVa3D''' | | *'''ShiVa3D''' |
| + | *[[sysdolphin]] |
| *Spark! ([https://www.gamasutra.com/view/news/110299/Wii_3rd_Party_Tools_Program_Adds_Quazal_Online_Suite.php PR]) | | *Spark! ([https://www.gamasutra.com/view/news/110299/Wii_3rd_Party_Tools_Program_Adds_Quazal_Online_Suite.php PR]) |
| *Torque ([http://www.escapistmagazine.com/news/view/74854-Torque-Engine-Licensed-for-Wii PR]) | | *Torque ([http://www.escapistmagazine.com/news/view/74854-Torque-Engine-Licensed-for-Wii PR]) |