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138 bytes removed ,  12:51, 4 February 2019
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The standard Wii console supported DVD playback prior to release, and at one point was to support DVD playback via an attachment. The [[Wii System Menu]] features graphics (and, in 1.0, text) related to the DVD feature; it is unknown when it was cut from the standard release of the system, or if these assets were meant for this enhanced model.
 
The standard Wii console supported DVD playback prior to release, and at one point was to support DVD playback via an attachment. The [[Wii System Menu]] features graphics (and, in 1.0, text) related to the DVD feature; it is unknown when it was cut from the standard release of the system, or if these assets were meant for this enhanced model.
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The "DVD" entry in [[setting.txt]], which is always set to 0, was likely used to specify if a Wii console supported DVD playback or not. Changing this entry on final versions of the System Menu has no effect. The "MPLS" setting.txt entry may also be related to DVD playback, as it is set to a fixed value on all Wiis and does not seem to be used.
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The "DVD" entry in [[setting.txt]], which is always set to 0, was likely used to specify if a Wii console supported DVD playback or not. Changing this entry on final versions of the System Menu has no effect.
    
The DVD library function DVDLowEnableDvdVideo(), which calls [[IOS]] syscall 50, enables DVD video mode. This was abused by early Wii backup loaders to gain raw access to inserted discs, used to play pirated games from DVDs. The function DVDLowReadDvdCopyright() may also be related to DVD-Video support.
 
The DVD library function DVDLowEnableDvdVideo(), which calls [[IOS]] syscall 50, enables DVD video mode. This was abused by early Wii backup loaders to gain raw access to inserted discs, used to play pirated games from DVDs. The function DVDLowReadDvdCopyright() may also be related to DVD-Video support.