Difference between revisions of "JSys"

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'''JSys''' is Nintendo's in-house framework they use to make their games, including GameCube, Wii, and probably other consoles such as the 3DS. It probably has support for the SZS (aka Yaz0) compression format, and BMG and MSBT message files. JSys is used in most first-party developed games.
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'''JSys''' is Nintendo's in-house framework they use to make their games, including the Nintendo 64, GameCube, Wii, and probably other consoles such as the 3DS. It probably has support for the SZS (aka Yaz0) compression format, and BMG message files. JSys is used in most first-party developed games.
  
 
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Revision as of 00:49, 22 May 2020

JSys is Nintendo's in-house framework they use to make their games, including the Nintendo 64, GameCube, Wii, and probably other consoles such as the 3DS. It probably has support for the SZS (aka Yaz0) compression format, and BMG message files. JSys is used in most first-party developed games.