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GameID
(view source)
Revision as of 23:37, 12 February 2020
52 bytes added
,
23:37, 12 February 2020
W is used for Taiwan
Line 5:
Line 5:
On the GameCube and Wii, its structure is as follows:
On the GameCube and Wii, its structure is as follows:
−
{
{Infobox
+
{
|
−
|
label1 =
First character
+
|
'''
First character
'''
−
|
data1 =
Code representing title type (e.g. G for GameCube titles, R (Revolution) for early Wii disc titles, W for WiiWare titles)
+
|Code representing title type (e.g. G for GameCube titles, R (Revolution) for early Wii disc titles, W for WiiWare titles)
−
|
label2 =
Middle two characters
+
|
-
−
|
data2 =
Unique title/game ID (e.g. "MG" for Super Mario Galaxy)
+
|'''
Middle two characters
'''
−
|
label3 =
Last character
+
|Unique title/game ID (e.g. "MG" for Super Mario Galaxy)
−
|
data3 =
Region encoding (e.g. E for Americas
/Middle East/SEA
, J for Japan
/Taiwan/Hong Kong
)
+
|
-
−
|
label4 =
Subsequent two characters
+
|'''
Last character
'''
−
|
data4 =
Company code (e.g. 01 for Nintendo)
+
|Region encoding (e.g. E for Americas, J for Japan)
−
}}
+
|
-
−
+
|'''
Subsequent two characters
'''
−
+
|Company code (e.g. 01 for Nintendo)
. This is not present on the DS family of systems.
−
+
|}
+
{{Template:WiiNavbox
}}
+
{{Template:GamecubeNavbox}}
+
{{Template:DSNavbox}}
+
{{Template:DSINavbox}}
[[Category:Wii]]
[[Category:Wii]]
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