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| '''CLS''' stands for Content Licensing Server. It is likely what Nintendo uses to store DS, DSiWare, Wii and WiiWare titles and to license them. | | '''CLS''' stands for Content Licensing Server. It is likely what Nintendo uses to store DS, DSiWare, Wii and WiiWare titles and to license them. |
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| + | ==CLS data found in leaks== |
| In the leaked data from the [[Zammis Clark Breach]], more specifically [[emeralds.7z]] and [[wiidump.7z]], there have been references to a directory located somewhere on Nintendo's servers, called "CLSs", or "CLS". This supposedly contains a copy of every DS and Wii title ever, organized into neat little folders, with a production partition and/or a development partition for each title. The folder is also a CVS repository. | | In the leaked data from the [[Zammis Clark Breach]], more specifically [[emeralds.7z]] and [[wiidump.7z]], there have been references to a directory located somewhere on Nintendo's servers, called "CLSs", or "CLS". This supposedly contains a copy of every DS and Wii title ever, organized into neat little folders, with a production partition and/or a development partition for each title. The folder is also a CVS repository. |
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− | It is unknown whether [[Zammis Clark Breach|Zammis Clark]] or his friends had ever dumped the folder in its entirety or not, but there is data from the folder that has been leaked. | + | It is unknown whether [[Zammis Clark Breach|Zammis Clark]] or his friends had ever dumped the folder in its entirety or not, but there is some data from the folder that has been leaked. |
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| In the root directory of [[emeralds.7z]], the leaker placed four 7-zip archives/folders that contain Wii titles from CLS: | | In the root directory of [[emeralds.7z]], the leaker placed four 7-zip archives/folders that contain Wii titles from CLS: |
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| ****🗀 <code>CVS</code> <small>(only present sometimes)</small> | | ****🗀 <code>CVS</code> <small>(only present sometimes)</small> |
| ****🖹 product code + <code>-</code> + GameID + <code>-v</code> + version number + <code>.cls</code> | | ****🖹 product code + <code>-</code> + GameID + <code>-v</code> + version number + <code>.cls</code> |
− | ****🖹 product code + <code>-</code> + GameID + <code>-v</code> + version number + <code>.prod_part</code> | + | ****🖹 product code + <code>-</code> + GameID + <code>-v</code> + version number + <code>.prod_part</code> OR <code>.dev_part</code> OR <code>.tad</code> OR <code>.wad</code> |
| ***🗀 <code>CVS</code> <small>(only present sometimes)</small> | | ***🗀 <code>CVS</code> <small>(only present sometimes)</small> |
| ***🖹 <code>properties</code> <small>(literally just a file named "properties" with no file extension. contains information about the title)</small> | | ***🖹 <code>properties</code> <small>(literally just a file named "properties" with no file extension. contains information about the title)</small> |
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− | ===<big>CVS folder</big>===
| + | ==<big>CVS folder</big>== |
− | <code>CVS</code> is a folder left over after being checked out from a CVS repository. Can contain interesting info, like names of parent directories. | + | <code>CVS</code> is a folder left over after being checked out from a CVS repository. It can contain interesting info, like names of parent directories. |
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| *🗁 <code>CVS</code> | | *🗁 <code>CVS</code> |
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| **🖹 <code>Root</code> <small>(contains the full path to the folder, usually starting from the root directory of the drive)</small> | | **🖹 <code>Root</code> <small>(contains the full path to the folder, usually starting from the root directory of the drive)</small> |
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− | ==Known CLS folders== | + | ==Known contents of CLS== |
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| *🗁 <code>emeralds.7z</code> | | *🗁 <code>emeralds.7z</code> |
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| *****🗀 '''<code>5chA</code>''' | | *****🗀 '''<code>5chA</code>''' |
| *****🗀 '''<code>5ciA</code>''' | | *****🗀 '''<code>5ciA</code>''' |
| + | |
| + | ==File extensions== |
| + | These are a list of the file formats that have been found in folders from CLS. |
| + | |
| + | *<code>.cls</code> - not title data or partition data, likely miscellaneous info |
| + | *<code>.dev_part</code> - development build of a title, runs on development hardware |
| + | *<code>.prod_part</code> - production build of a title, runs on retail hardware |
| + | *<code>.tad</code> - DS application |
| + | *<code>.wad</code> - Wii executable/installable application |
| + | |
| + | {{LeakNavbox}} |