Wii SDK Middleware
From Rare Gaming Dump
There was numerous middleware and game engines made for the Wii, however we don't have most of it. Many of these have been found to exist thanks to press releases.
- 3DVia Virtools (PR)
- Anvil
- Autodesk HumanIK (Character animation)
- Bink (Video player)
- CRIWARE
- Crystal Tools
- ego
- EMotion FX (Character animation) (PR)
- Fonix VoiceIn (PR)
- Gamebryo (PR)
- Havok (PR)
- Infernal Engine (PR)
- IW engine
- iZotope (PR)
- LiveMove (Wii Remote motion control library by AiLive)
- Mobiclip (Video player)
- Mono (.NET framework implementation) (Link)
- Motion Portrait
- Morpheme (PR)
- MT Framework
- Neova CoreEngine (PR)
- Net-Z (PR)
- NintendoWare (First-party tools to create sound, 3D models, layouts, effect, etc.)
- Nvidia PhysX (PR)
- Omegame Menus Master (PR)
- Q (PR)
- Quantum3 (PR)
- RenderWare
- Rendez-Vous (PR)
- Rockstar Advanced Game Engine
- Scaleform GFx (PR)
- ShiVa
- Spark! (PR)
- Torque (PR)
- TOSHI
- Unity
- Vicious Engine (PR)
- Vision
- VoiceIn (PR)
- Wwise
- Xaitment (PR)