Acer Cloud Technology
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Contributions to Nintendo products
RouteFree's first known contribution to Nintendo's products was assisting in the development of the iQue Player, a Nintendo 64-based console intended for the Chinese market. The iQue Player featured rewritable storage and a basic online/e-commerce infrastructure, leading RouteFree to engineer an infrastructure design which would later be reused (to some extent) for all of Nintendo's future consoles up to the present day. In 2003, shortly before the release of the iQue Player, RouteFree changed their name to BroadOn. BroadOn then began working on 2 additional projects for iQue, both of which were unannounced and never released; the iQue NetCard, a Game Boy Advance cartridge with network support and rewritable storage, and the iQue Box, a successor to the iQue Player based on GameCube hardware. Ultimately, both of these projects were cancelled and the work done on them (particularly the NetCard) was shifted over to the Wii project (then known as NNGC).
BroadOn then assisted in the design of the software and hardware for the Wii console, in collaboration with Nintendo and ATI; their contributions to the Wii include IOS, the Hollywood chip, and the Wii Shop Channel.
BroadOn also contributed to the development of the 3DS and Wii U, changing their name to iGware during this; less is known about their contributions to the 3DS and Wii U, and as the company merged with Acer and stopped working with Nintendo during the Wii U's development and shortly after the release of the 3DS, their overall contribution to the 3DS and Wii U was less than that of the Wii.
While Acer Cloud Technology now works on projects exclusively for Acer and is no longer involved with Nintendo, the infrastructure which they designed for Nintendo products reaching back as far as the iQue Player in 2003 is still being updated and improved on by Nintendo and is currently used for the Nintendo Switch.
Zammis Clark Leaks
During the Zammis Clark Breach, a number of files from BroadOn's development repositories which were archived by Nintendo were leaked to the public, including development files for the Wii, NetCard, and iQue Player.
Prior to this, some of BroadOn's source code was (possibly unintentionally) released on GitHub during the open sourcing of an Acer Cloud project; this exposed details about internal projects which were later expanded upon by the leaks.[1]