Wii SDK Middleware

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Revision as of 19:16, 29 June 2018 by Larsenv (talk | contribs)
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There was numerous middleware made for the Wii, however we don't have most of it. Many of these have been found to exist thanks to press releases.

  • 3DVia Virtools (PR)
  • Autodesk HumanIK (Character animation)
  • Bink (Video player)
  • CRIWARE
  • EMotion FX (Character animation) (PR)
  • Gamebryo (PR)
  • Havok (PR)
  • LiveMove (Wii Remote motion control library by AiLive)
  • Mobiclip (Video player)
  • Mono (.NET framework implementation) (Link)
  • Motion Portrait
  • Morpheme (PR)
  • Neova CoreEngine (PR)
  • NintendoWare (First-party tools to create sound, 3D models, layouts, effect, etc.)
  • Nvidia PhysX (PR)
  • Omegame (PR)
  • Q (PR)
  • Quantum3 (PR)
  • Scaleform GFx
  • Torque (PR)
  • Unity
  • VoiceIn (PR)
  • Wwise