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The IOP was primarily developed by [[BroadOn]], and some of its functionality is described in an early 2005 patent published by BroadOn.<ref>http://www.freepatentsonline.com/y2005/0132217.html</ref>
 
The IOP was primarily developed by [[BroadOn]], and some of its functionality is described in an early 2005 patent published by BroadOn.<ref>http://www.freepatentsonline.com/y2005/0132217.html</ref>
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== IOS ==
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The same core is used in the Wii U for the same purpose.
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==IOS==
 
''Main article'': [[IOS]]
 
''Main article'': [[IOS]]
    
'''IOP-OS''', commonly abbreviated to '''IOS''', is the official BroadOn/Nintendo OS running on the IOP. It controls the IOP's functionality and communication with the [[Broadway]]. A homebrew alternative to IOS, "MINI", has also been made to allow for the creation of completely original Wii software without any dependence on Nintendo/BroadOn code.
 
'''IOP-OS''', commonly abbreviated to '''IOS''', is the official BroadOn/Nintendo OS running on the IOP. It controls the IOP's functionality and communication with the [[Broadway]]. A homebrew alternative to IOS, "MINI", has also been made to allow for the creation of completely original Wii software without any dependence on Nintendo/BroadOn code.
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== Related components ==
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==Related components==
    
The Wii's [[OTP]] and [https://wiibrew.org/wiki/Hardware/SEEPROM SEEPROM] are also present in the Hollywood chip, and are interfaced with by the IOP for special functionality such as storing console-unique data.
 
The Wii's [[OTP]] and [https://wiibrew.org/wiki/Hardware/SEEPROM SEEPROM] are also present in the Hollywood chip, and are interfaced with by the IOP for special functionality such as storing console-unique data.
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[[Category:Wii]]
 
[[Category:Wii]]
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<references />