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File:Logo-BroadOn.png
 
File:Logo-BroadOn.png
 
File:Logo-RouteFree.png
 
File:Logo-RouteFree.png
</gallery>'''Acer Cloud Technology''' (formerly known as '''iGware''', '''BroadOn''' (stylized as '''𝐁𝐫𝐨𝐚𝐝𝑶𝒏'''), and '''RouteFree''') is a software engineering company which contributed to hardware, software, and online platform development for several of Nintendo's consoles. It was launched in April 2000 as RouteFree, and was subsequently renamed to BroadOn in 2003 and iGware in 2009. The company merged with Acer in 2011 with a $320 million deal and became Acer Cloud Computing. Prior to the merger with Acer, RouteFree/BroadOn/iGware contributed to a number of Nintendo's software and hardware projects, assisting with the design and development of the [[iQue Player]], Wii, Wii U, 3DS, and other hardware/software projects (some unreleased).
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</gallery>'''Acer Cloud Technology''' (formerly known as '''iGware''', '''BroadOn''' (stylized as '''𝐁𝐫𝐨𝐚𝐝𝑶𝒏'''), and '''RouteFree''') is a software engineering company which contributed to hardware, software, and online platform development for several of Nintendo's consoles. It was launched in April 2000 as RouteFree, and was subsequently renamed to BroadOn in 2003 and iGware in 2009. The company merged with Acer in 2011 with a $320 million deal and became Acer Cloud Computing. Prior to the merger with Acer, RouteFree/BroadOn/iGware contributed to a number of Nintendo's software and hardware projects, assisting with the design and development of the [[iQue Player]], Wii, Wii U, 3DS, as well as other unreleased projects such as the [[iQue Box]] and [[iQue NetCard]].
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RouteFree was founded by Chinese-American entrepreneur Dr. Wei Yen, who previously worked at [[Silicon Graphics]] on the Nintendo 64 development team, before starting [[ArtX]] to assist with the development of the GameCube then forming RouteFree to assist with Nintendo's future projects.
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RouteFree was founded by Chinese-American entrepreneur Dr. Wei Yen, who previously worked at [[Silicon Graphics]] on the Nintendo 64 development team. He then started [[ArtX]] to assist with the development of the GameCube; after ArtX was bought out by [[ATI]], he formed RouteFree to assist with Nintendo's future projects.
    
==Contributions to Nintendo products==
 
==Contributions to Nintendo products==
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RouteFree's first known contribution to Nintendo's products was assisting in the development of the [[iQue Player]], a Nintendo 64-based console intended for the Chinese market. The iQue Player featured rewritable storage and a basic online/e-commerce infrastructure, leading RouteFree to engineer an infrastructure design which would later be reused (to some extent) for all of Nintendo's future consoles up to the present day. In 2003, shortly before the release of the iQue Player, RouteFree changed their name to BroadOn. BroadOn then began working on 2 additional projects for iQue, both of which were unannounced and never released; the [[iQue NetCard]], a Game Boy Advance cartridge with network support and rewritable storage, and the [[iQue Box]], a successor to the iQue Player based on GameCube hardware. Ultimately, both of these projects were cancelled and the work done on them (particularly the NetCard) was shifted over to the Wii project (then known as [[NNGC]]).
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RouteFree's first known contribution to Nintendo's products was assisting in the development of the [[iQue Player]], a Nintendo 64-based console intended for the Chinese market. The iQue Player featured rewritable storage and a basic online/e-commerce infrastructure, leading RouteFree to engineer an infrastructure design which would later be reused (to some extent) for all of Nintendo's future consoles up to the present day. In 2003, shortly before the release of the iQue Player, RouteFree changed their name to BroadOn. BroadOn then began working on 2 additional projects for [[iQue]], both of which were unannounced and never released; the [[iQue NetCard]], a Game Boy Advance cartridge with network support and rewritable storage, and the [[iQue Box]], a successor to the iQue Player based on GameCube hardware. Ultimately, both of these projects were cancelled and the work done on them (particularly the NetCard) was shifted over to the Wii project (then known as [[NNGC]]).
    
BroadOn then assisted in the design of the software and hardware for the Wii console, in collaboration with Nintendo and [[ATI]]; their contributions to the Wii include [[IOS]], the [[Hollywood]] chip, and the [[Wii Shop Channel]].
 
BroadOn then assisted in the design of the software and hardware for the Wii console, in collaboration with Nintendo and [[ATI]]; their contributions to the Wii include [[IOS]], the [[Hollywood]] chip, and the [[Wii Shop Channel]].
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While Acer Cloud Technology now works on projects exclusively for Acer and is no longer involved with Nintendo, the infrastructure which they designed for Nintendo products reaching back as far as the [[iQue Player]] in 2003 is still being updated and improved on by Nintendo and is currently used for the Nintendo Switch.
 
While Acer Cloud Technology now works on projects exclusively for Acer and is no longer involved with Nintendo, the infrastructure which they designed for Nintendo products reaching back as far as the [[iQue Player]] in 2003 is still being updated and improved on by Nintendo and is currently used for the Nintendo Switch.
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== Zammis Clark Leaks ==
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==Zammis Clark Leaks==
 
During the [[Zammis Clark Breach]], a number of files from BroadOn's development repositories which were archived by Nintendo were leaked to the public, including development files for the Wii, NetCard, and iQue Player.
 
During the [[Zammis Clark Breach]], a number of files from BroadOn's development repositories which were archived by Nintendo were leaked to the public, including development files for the Wii, NetCard, and iQue Player.
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[[Category:Companies]]
 
[[Category:Companies]]
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