Difference between revisions of "other.7z/agb bootrom.7z/agb bootrom/build"
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This page describes the filesystem of <code>other.7z/agb_bootrom.7z/agb_bootrom/build</code>. | This page describes the filesystem of <code>other.7z/agb_bootrom.7z/agb_bootrom/build</code>. | ||
Revision as of 19:04, 1 March 2021
This page describes the filesystem of other.7z/agb_bootrom.7z/agb_bootrom/build
.
Filesystem
- 🗁 build
- 🗀 AgbInclude
- 🗀 AgbLib
- 🗁 tools
- 🖹 AgbLogoData.c
- 🖹 AgbMnTs3_000605_Sum.txt
- 🖹 AgbMon.apj
- 🖹 AgbMon.c
- 🖹 AgbMon.h
- 🖹 AgbMonData.c
- 🖹 AgbMonData.h
- 🖹 AgbMonDefine.h
- 🖹 AgbMonDefineArm.s
- 🖹 AgbMonMacro.h
- 🖹 AgbMonSound.h
- 🖹 AgbMonSub.h
- 🖹 AgbMonSub16.c
- 🖹 AgbMonSub32.c
- 🖹 AgbMonTypes.h
- 🖹 AgbMonUncompFilt16.c
- 🖹 AgbMonUncompFilt32.c
- 🖹 AgbMPlay.c
- 🖹 AgbSound.c
- 🖹 AgbSoundAsmArm.s
- 🖹 AgbSoundPrv.h
- 🖹 AGBデバッガ対応方法.txt
- 🖹 AGBモニタ履歴.txt
- 🖹 Arm.map
- 🖹 ArmDebug.map
- 🖹 crt0Arm.s
- 🖹 crt0ArmCst.s
- 🖹 crt0IncludeArm.s
- 🖹 crt0KeyAddr.s
- 🖹 crt0SinTable.s
- 🖹 crt0subArm.s
- 🖹 crt0subArmCommon.s
- 🖹 crt0subArmCst.s
- 🖹 ds_sine_arm.s
- 🖹 ds_startup_arm.s
- 🖹 MPlayDefPrvArm.s
- 🖹 multi18_Arm.s
- 🖹 MusicPlayDefArm.s
- 🖹 sd_cancel_arm.s
- 🖹 sd_cut_arm.s
- 🖹 sd_logo_arm.s
- 🖹 sd_ok_arm.s
- 🖹 sd_piron_arm.s
Info
This folder contains the source code files for the bootrom of the Game Boy Advance. Most of the code is written in assembly, but some of it is written in C.