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A day later, Trash_Bandatcoot released all the information he collected to [https://gbatemp.net/threads/first-look-at-an-unseen-nintendo-dsi-development-console.526654/ GBAtemp].
A day later, Trash_Bandatcoot released all the information he collected to [https://gbatemp.net/threads/first-look-at-an-unseen-nintendo-dsi-development-console.526654/ GBAtemp].
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==General differences==
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==Plastic Shell Differences==
* The DSi shell has a glossy finish, similar to the back of the top screen of a Nintendo DSi XL, and similar to some Nintendo DSi non-working shelf units. Nintendo does this often on pre-production shells, but the overal look replicates a retail unit.
* The DSi shell has a glossy finish, similar to the back of the top screen of a Nintendo DSi XL, and similar to some Nintendo DSi non-working shelf units. Nintendo does this often on pre-production shells, but the overal look replicates a retail unit.
* The button prints are darker than the ones you can find on a white retail Nintendo DSi. They're black instead of grey.
* The button prints are darker than the ones you can find on a white retail Nintendo DSi. They're black instead of grey.
* There are no prints for '''POWER''', '''START''', '''SELECT''', or any of the icons for "on", "charging" or "wireless connections".
* There are no prints for '''POWER''', '''START''', '''SELECT''', or any of the icons for "on", "charging" or "wireless connections".
* There are no prints on the back, only a yellow sticker that says "Only for development" (as seen on the image above).
* There are no prints on the back, only a yellow sticker that says "Only for development" (as seen on the image above).
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* The DSi boots to a different kind of menu, rather than a regular System Menu. All they used for this one were cartridges.
==Unit settings==
==Unit settings==