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From Rare Gaming Dump
  • ...that was used between 1997 and 2012, and the hardware architecture of the Wii was intentionally designed to be a natural iteration on the GameCube's hard ...quired early units (mostly used in kiosks) to be manually updated with a [[Wii Startup Disc]].
    4 KB (575 words) - 21:49, 8 February 2024
  • | name = Wii Startup Discs | title = Wii Startup Discs
    7 KB (1,185 words) - 05:37, 10 July 2021
  • [[File:Wii.png |30px]] This topic has a Wiibrew article. For more information, check [ '''boot2''' is the Wii's third-stage bootloader; it is stored in the [[BroadOn]] WAD format, which
    3 KB (531 words) - 09:50, 7 April 2023
  • ...in components; a [[Gekko|CPU]] (Gekko), a [[GX|GPU]] (GX), and a [[Flipper|system ASIC]] (Flipper). ...chipset on a PC motherboard, implementing peripheral interfaces and other system functions) is fully custom, having been co-developed by ArtX and Nintendo.
    12 KB (1,921 words) - 21:49, 8 February 2024
  • [[File:2 TB.png|thumb|A screenshot purportedly showing the full size and file count ...mes as well as development repositories for Nintendo systems including the Wii, [[iQue Player]], and 3DS.
    20 KB (3,238 words) - 03:22, 18 September 2022
  • This list only covers IOS releases for the Wii (RVL) platform. IOS bringup with an emulator is covered in [[RVL_EMU]], and '''Note''': Listed in order of build date where possible.
    27 KB (4,508 words) - 06:41, 13 July 2022