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From Rare Gaming Dump
  • ...rmat is "ASH0" and might be comparable to the "Yaz0" (SZS File) and "Yay0" formats used for games (SZS files still seem to be used in Nintendo's recent games) ...ses into an .lzp and .lzd, and then a .hfp and .hfd (a data and dictionary file).
    2 KB (344 words) - 04:26, 26 April 2023
  • ...luding writing JavaScript, working on the CDN service, and developing file formats for TMDs and tickets.
    652 bytes (91 words) - 22:44, 30 April 2022
  • ...ually an RSA-2048). The signature contains a SHA-1 hash of the rest of the file (along with ASN1 padding). The Wii verifies the signature with a public key ...memcmp to compare the hash in the signature to the hash of the rest of the file, the function stops if there's a null byte ("\0", also known as "0x00"). Th
    3 KB (540 words) - 05:08, 25 July 2019
  • ...properties</code> <small>(literally just a file named "properties" with no file extension. contains information about the title)</small> ==File extensions==
    7 KB (919 words) - 00:35, 22 February 2021
  • File:DSidev front.jpg|Image of the front, turned on. File:DSidev back.jpg|The back, with a yellow sticker translating to "For develop
    7 KB (1,109 words) - 05:21, 17 April 2023
  • *[[DARCH]] - Some kind of file system API (leaked as part of [[DIAG4RVL.7z]]'s RVL-SDK3.2 source code) ...th character encoding. Supports Shift-JIS, Windows-1252, and several other formats. (leaked as part of [[DIAG4RVL.7z]]'s RVL-SDK3.2 source code) (leaked as pa
    62 KB (7,314 words) - 11:27, 1 May 2022
  • Currently, Dolphin [[File:Dolphin.png|frameless|20x20px]] does not support the vast majority of RVL_D ...[[testlog.txt]] along with programs to conduct the tests recorded in said file.
    50 KB (8,441 words) - 18:19, 3 March 2021