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− | The '''Wii''' is a home console released by Nintendo on November 19, 2006 (North America). It was mainly developed by [[BroadOn]], [[ATI|ATi]], [[NEC]], IBM, [[Nintendo European Research and Development|IRD]] and [[NCL]]. | + | The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start. |
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− | ==Hardware==
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− | *IBM "[[Broadway]]" CPU (PowerPC 750-based) running at 729Mhz (in Wii mode) or 486Mhz (in GameCube compatibility mode)
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− | *Nintendo/ATI/[[BroadOn]]/NEC "[[Hollywood]]" ASIC running at 243Mhz (in Wii mode) or 162Mhz (in GameCube compatibility mode)
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− | *512MB NAND
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− | *64MB (128MB on [[NDEV]]/[[RVT-H]]) GDDR3 RAM
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− | ==Broadway==
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− | ===Revisions===
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− | '''Prototype'''
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− | *[[DD1.0]]
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− | *[[DD1.01]]
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− | *[[DD1.2]]
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− | *[[DD1.3]]
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− | '''Production'''
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− | *[[DD2.0]]
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− | ==Hollywood==
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− | ===Revisions (ASIC)===
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− | '''Prototype'''
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− | * ES1.0
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− | * ES1.1
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− | * ES1.2
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− | * ES2.0
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− | '''Production'''
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− | * ES2.1
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− | *[[Bollywood]]
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− | ==Software==
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− | The Wii runs [[IOP-OS]], a custom microkernel OS developed by [[BroadOn]]. This OS runs on the [[IOP]] (an ARM9 core inside the Hollywood package) while game software runs on the Broadway. The Broadway does not run an OS, but an [[RVL_SDK]] "Revolution OS" library is used to provide some basic services to applications. | |
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− | The Wii was also shipped with some user-facing Broadway applications providing additional functionality to the system, including the Wii System Menu and the Wii Channels. | |
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− | Since each piece of software (including individual Channels, IOS and the Wii System Menu) is packaged as a discrete [[WAD]] file, an OS update includes a WAD for each updated component.
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− | The official OS update versioning system correlates to System Menu updates; some updates of individual components were distributed which do not update the version number. | |
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− | ===OS Update Revisions===
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− | '''Prototype'''
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− | *[[Wii System Menu unknown build 1]]
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− | *[[Wii System Menu unknown build 2]]
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− | *[[Wii System Menu RC1.1]]
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− | '''Production'''
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− | *[[Wii System Menu 1.0]]
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− | *[[Wii System Menu 2.0]]
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− | *[[Wii System Menu 2.1]]
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− | *[[Wii System Menu 2.2]]
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− | *[[Wii System Menu 3.0]]
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− | *[[Wii System Menu 3.1]]
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− | *[[Wii System Menu 3.3]]
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− | *[[Wii System Menu 3.4]]
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− | *[[Wii System Menu 3.5]]
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− | *[[Wii System Menu 4.0]]
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− | *[[Wii System Menu 4.1]]
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− | *[[Wii System Menu 4.2]]
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− | *[[Wii System Menu 4.3]]
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− | On development units, a development menu is installed in place of the Wii System Menu by default. Some early units also used a [[Wii Startup Disc]] launcher program in place of the Wii System Menu. | |
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| [[Category:Consoles]] | | [[Category:Consoles]] |