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−
'''0002''' (also '''Data Check and Log Check''')- Title used during the Wii's factory process to verify that factory setup was completed properly
+
'''[[Data Check and Log Check|0002]]''' (also '''Data Check and Log Check''') - Disc used during the Wii's factory process to verify that factory setup was completed properly
−
'''121J''' - Disc used during the Wii's factory process to run tests
+
'''[[RVL DIAG|121J]]''' - Disc used during the Wii's factory process to run tests
−
'''122E''' - Disc used during the Wii's factory process to install/run 0002 and install firmware/channels on the system
+
'''[[RVL UJI DIAG|122E]]''' - Disc used during the Wii's factory process to install/run 0002 and install firmware/channels on the system
−
'''43DB''' - Database present in the Wii U version of the Wii System Menu, listing all titles which only support 4:3
+
'''[[43DB]]''' - Database present in the Wii U version of the Wii System Menu, listing all titles which only support 4:3
'''9/14''' - September 14, 2006 (the Wii System Menu was initially demonstrated on this date)
'''9/14''' - September 14, 2006 (the Wii System Menu was initially demonstrated on this date)
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'''ASH''' - Nintendo file format
'''ASH''' - Nintendo file format
−
'''ATI''' - Company involved with GameCube and Wii system development
+
'''[[ATI|ATi]]''' - Company involved with GameCube and Wii system development
−
'''Acer Cloud Technology''' (also '''RouteFree''', '''BroadOn''', '''iGWare''') - Company involved with iQue Player, iQue NetCard, iQue Box, Wii, DSi, 3DS, and Wii U system development
+
'''[[Acer Cloud Technology]]''' (also '''RouteFree''', '''BroadOn''', '''iGWare''') - Company involved with iQue Player, iQue NetCard, iQue Box, Wii, DSi, 3DS, and Wii U system development
−
'''AiLive''' - Company involved with Nintendo game development
+
'''[[AiLive]]''' - Company involved with Nintendo game development
−
'''all.ini''' - File containing a list of tests to be ran during the Wii's factory process
+
'''[[all.ini]]''' - File containing a list of tests to be ran during the Wii's factory process
−
'''ArtX''' - Company involved with GameCube system development
+
'''[[ArtX]]''' - Company involved with GameCube system development
−
'''Arthur''' - Codename for the PowerPC 750
+
'''[[Arthur]]''' - Codename for the PowerPC 750
−
'''Arzest''' - Company involved with Nintendo game development
+
'''[[Arzest]]''' - Company involved with Nintendo game development
−
'''Bannerbomb''' - Wii homebrew exploit
+
'''[[Bannerbomb]]''' - Wii homebrew exploit
−
'''Barking Lizards Technologies''' - Wii game developer
+
'''[[Barking Lizards Technologies]]''' - Wii game developer
−
'''Bollywood''' - Security revision of the Wii's Hollywood chipset
+
'''[[Bollywood]]''' - A version of the Wii's Hollywood chipset with a security revision
−
'''boot-IRD''' (also '''NDEV Menu''', '''Devkit Boot Program''', '''NDEV Boot Program''') - Menu program used on Wii development units
+
'''[[boot-IRD]]''' (also '''NDEV Menu''', '''Devkit Boot Program''', '''NDEV Boot Program''') - Menu program used on Wii development units
−
'''boot0''' - Wii boot stage 1
+
'''[[boot0]]''' - Wii's 1st stage bootloader, developed by [[ATI|ATi]]
−
'''boot1''' - Wii boot stage 2
+
'''[[boot1]]''' - Wii's 2nd stage bootloader, developed by [[BroadOn]]
−
'''boot2''' - Wii boot stage 3
+
'''[[boot2]]''' - Wii's 3rd stage bootloader, developed by [[BroadOn]]
−
'''Broadway''' - Wii main CPU
+
'''[[Broadway]]''' - Wii's main processor
−
'''CAT-DEV''' - Wii U main development unit
+
'''[[CAT-DEV]]''' - Wii U development unit
−
'''CAT-R''' - Wii U main test unit
+
'''[[CAT-R]]''' - Wii U main test unit
'''CIA''' - 3DS archive format
'''CIA''' - 3DS archive format
−
'''Cafe Mario''' - Cafe in Nintendo of America headquarters
+
'''[[Café Mario|Cafe Mario]]''' - Cafe in Nintendo of America headquarters
'''Club Nintendo Wii Remote TV Controller''' - Japanese Club Nintendo prize
'''Club Nintendo Wii Remote TV Controller''' - Japanese Club Nintendo prize
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'''CrashMe''' - Bricker programs for the Nintendo DS
'''CrashMe''' - Bricker programs for the Nintendo DS
−
'''Cyberbike Magnetic Edition''' - Special controller for the Wii
+
'''[[Cyberbike Magnetic Edition]]''' - Special controller for the Wii
−
'''DIAG''' - Testing suite for the GameCube
+
'''[[DIAG]]''' - Testing suite for the GameCube
−
'''DVDFatal''' - Function used to display disc-related fatal error messages on the Wii
+
'''[[DVDFatal]]''' - Function used to display disc-related fatal error messages on the Wii
'''Dave''' - Unknown software used for GameCube game development
'''Dave''' - Unknown software used for GameCube game development
−
'''Denyu-sha''' - Company involved with Nintendo game development
+
'''[[Denyu-sha]]''' - Company involved with Nintendo game development
−
'''DevMenu''' - Program used to install titles
+
'''[[DevMenu]]''' - Program used to install titles
−
'''Dev Tool''' - Series of prototype Wii Remotes
+
'''[[Dev Tool]]''' - Series of prototype Wii Remotes
−
'''DigiPen Institute of Technology''' - University with connections to Nintendo
+
'''[[DigiPen Institute of Technology]]''' - University with connections to Nintendo
−
'''DiscUpdate Disc''' - Disc used to update the Wii
+
'''[[DiscUpdate Disc]]''' - Disc used to update the Wii
−
'''Diskcheck''' - Program used to check Wii disc images
+
'''[[DiskCheck]]''' - Program used to check Wii disc images
−
'''Dolphin Development Hardware''' - GameCube development unit with internal hard drive
+
'''[[Dolphin Development Hardware]]''' - GameCube development unit with internal hard drive
−
'''Dolphin Emulator''' - API layer used to build GameCube software for Windows
+
'''[[Dolphin Emulator]]''' - API layer used to build GameCube software for Windows
−
'''Dolphin SDK''' - GameCube SDK
+
'''[[Dolphin SDK]]''' - GameCube software development kit
−
'''E3 2005 Revolution Case''' - Design of the prototype Wii initially shown at E3 2005
+
'''[[E3 2005 Revolution Case]]''' - Design of the prototype Wii initially shown at E3 2005
−
'''E3 2006 RVT-R Reader''' - RVT-R Reader using the E3 2005 Revolution Case
+
'''[[E3 2006 RVT-R Reader]]''' - RVT-R Reader using the E3 2005 Revolution Case
−
'''eFuse''' (also '''OTP''') - One-time programmable non-volatile memory used for storing security data
+
'''[[eFuse]]''' (also '''OTP''') - One-time programmable non-volatile memory used for storing security data
−
'''ES''' - DRM code
+
'''[[ES]]''' - DRM code
−
'''eSOL''' - Company involved with Nintendo game development
+
'''[[eSOL]]''' - Company involved with Nintendo game development
−
'''EXI''' - GameCube/Wii/Wii U expansion interface
+
'''[[EXI]]''' - GameCube/Wii/Wii U expansion interface
−
'''EyeToy''' - PlayStation 2 camera
+
'''[[Face Library]]''' - Mii library for game developers
−
'''Face Library''' - Mii library for game developers
+
'''[[Factor 5]]''' - Game development studio
−
'''Factor 5''' - Game development studio
+
'''[[Starlight Fun Center|Fun Center]]''' (also '''Starlight Fun Center''') - Nintendo consoles in a kiosk intended for hospital use
−
'''Fun Center''' (also '''Starlight Fun Center''') - Nintendo consoles in a kiosk intended for hospital use
+
'''[[GDEV]]''' - GameCube main development unit
−
'''GDEV''' - GameCube main development unit
+
'''[[GX]]''' - GameCube/Wii GPU
−
'''GX''' - GameCube/Wii GPU
+
'''[[GameCube EXI-to-USB Adapter]]''' - GameCube debug adapter
−
'''GameCube EXI-to-USB Adapter''' - GameCube debug adapter
+
'''[[GameDealDaily]]''' - Website formerly selling Wii repair discs
−
'''GameDealDaily''' - Website formerly selling Wii repair discs
+
'''[[GameID]]''' - Software identifier code for Nintendo platforms
−
'''GameID''' - Software identifier code for Nintendo platforms
+
'''[[Other.7z|Gigaleak]]''' - Series of leaks from July 2020 containing internal Nintendo data & source code for multiple games, obtained from the [[Zammis Clark Breach]]
−
'''GyroPod''' - Motion controller concept
+
'''[[GyroPod]]''' - Motion controller concept
−
'''HW1''' - Prototype GameCube hardware
+
'''[[HW1]]''' - Prototype GameCube hardware
−
'''HW2''' - Final GameCube hardware
+
'''[[HW2]]''' - Final GameCube hardware
−
'''Hachihachi''' - Wii U DS Virtual Console emulator
+
'''[[Hachihachi]]''' - Wii U DS Virtual Console emulator
−
'''Hollywood''' - Main Wii system chipset
+
'''[[Hollywood]]''' - Main Wii system chipset
−
'''IOP''' - Wii/Wii U secondary CPU used for security and I/O
+
'''[[IOP]]''' (also '''Starlet''') - Wii/Wii U secondary CPU used for security and I/O
−
'''IOP-OS''' (also '''IOS''') - Microkernel OS running on the IOP
+
'''[[IOS|IOP-OS]]''' (also '''IOS''') - Microkernel OS running on the IOP
−
'''iQue''' - Company handling Nintendo game distribution in China
+
'''[[iQue]]''' - Company handling Nintendo game distribution in China
−
'''iQue Box''' - Cancelled game console based on GameCube hardware for the Chinese market
+
'''[[iQue Box]]''' - Cancelled game console based on GameCube hardware for the Chinese market
−
'''iQue NetCard''' - Cancelled GBA/DS peripheral for the Chinese market
+
'''[[iQue Player]]''' - Game console based on Nintendo 64 hardware for the Chinese market
−
'''iQue Player''' - Game console based on Nintendo 64 hardware for the Chinese market
+
'''[[Iris]]''' - Cancelled game console planned to succeed the Game Boy Advance
−
'''Iris''' - Cancelled game console planned to succeed the Game Boy Advance
+
'''John Princen''' - Employee at BroadOn
−
'''JSys''' - Nintendo game development framework
+
'''[[JSys]]''' (also '''JSYSTEM''') - Nintendo game development framework, used during GameCube/Wii era
−
'''KPAD''' - Wii Remote high-level library
+
'''[[KPAD]]''' - Wii Remote high-level library
'''LC Font''' - Font technology used by Nintendo
'''LC Font''' - Font technology used by Nintendo
−
'''LU64+''' - Term used to refer to Wiis with the Bollywood chipset
+
'''[[LU64+]]''' - Term used to refer to Wiis with the Bollywood chipset
'''LiveMove''' - Game development middleware by AiLive
'''LiveMove''' - Game development middleware by AiLive
−
'''Logitech Classic Keyboard 200''' - Keyboard advertised to work with the Wii
+
'''[[Logitech Classic Keyboard 200]]''' - Keyboard advertised to work with the Wii
−
'''Logitech Cordless Keyboard for Wii''' - Keyboard made specifically for the Wii
+
'''[[Logitech Cordless Keyboard for Wii]]''' - Wireless keyboard made specifically for the Wii
−
'''Lotcheck''' - Nintendo's software compliance testing process
+
'''[[Lotcheck]]''' - Nintendo's software compliance testing process
−
'''MEM2''' - External main memory on Wii/Wii U
+
'''[[MEM2]]''' - External main memory on Wii/Wii U
−
'''Maintenance Mode''' - Recovery mode on Nintendo consoles
+
'''[[Maintenance Mode]]''' - Recovery mode on Nintendo consoles
−
'''Mii Support Disc''' - Disc used to fix invalid Mii data
+
'''[[Mii Support Disc]]''' - Disc used to fix invalid Mii data
−
'''Minnow''' - Prototype GameCube system without graphics
+
'''[[Minnow]]''' - Prototype GameCube system without graphics
−
'''Mobiclip''' - Company which developed video codecs used by Nintendo
+
'''[[Mobiclip]]''' - Company which developed video codecs used by Nintendo
−
'''Movie-Ch Install Disc''' - Disc used to install the Wii + Internet Channel
+
'''[[Movie-Ch Install Disc]]''' - Disc used to install the Wii + Internet Channel
−
'''NDEV''' - Wii main development unit
+
'''[[NDEV]]''' - Wii main development unit
−
'''Nintendo European Research and Development''' (also '''NERD''') - Nintendo software development group
+
'''[[IQue NetCard|NetCard]]''' - Cancelled iQue GBA/DS peripheral for the Chinese market
−
'''NNGC''' - Wii codename
+
'''[[Nintendo European Research and Development]]''' (also '''NERD''') - Nintendo software development group based in France
−
'''NR Reader''' - GameCube main test unit
+
'''[[NNGC]]''' - Wii codename
−
'''NWC24Editor''' - Application used to manage WiiConnect24 data
+
'''[[NR Reader]]''' - GameCube main test unit
−
'''NandFiler''' - Application used to manage DSi NAND contents
+
'''[[NWC24Editor]]''' - Application used to manage WiiConnect24 data
−
'''NintendoWare''' - Nintendo game development middleware
+
'''[[NandFiler]]''' - Application used to manage DSi NAND contents
+
+
'''[[NintendoWare]]''' - Nintendo game development middleware, included with the Wii software development kit
'''Nintendo DSi Classroom''' (also '''Nintendo DS Classroom''', '''v1.4J_kst''') - Software suite used to repurpose DS/DSi consoles for use in Japanese schools
'''Nintendo DSi Classroom''' (also '''Nintendo DS Classroom''', '''v1.4J_kst''') - Software suite used to repurpose DS/DSi consoles for use in Japanese schools
−
'''Nintendo Dev Interface''' - Software used to download and manage Nintendo SDKs
+
'''[[Nintendo Dev Interface]]''' - Software used to download and manage Nintendo SDKs
−
'''Nintendo EPD''' - Nintendo's current main game development division
+
'''[[Nintendo EPD]]''' - Nintendo's current main game development division
−
'''Nintendo PTD''' - Nintendo's current main system development division
+
'''[[Nintendo PTD]]''' - Nintendo's current main system development division
−
'''Nintendo Zone Box''' - Hardware used to create Nintendo Zones
+
'''[[Nintendo Zone Box]]''' - Hardware used to create Nintendo Zones
−
'''Nmenu''' - Program used to install titles on Wii
+
'''[[Nmenu]]''' - Program used to install titles on Wii
−
'''OSGetConsoleType''' - Function used to get hardware type/revision on GameCube/Wii/Wii U
+
'''[[OSGetConsoleType]]''' - Function used to get hardware type/revision on GameCube/Wii/Wii U
−
'''PAD''' - GameCube Controller library
+
'''[[PAD]]''' - GameCube Controller library
−
'''PPCHalt''' - Function used to stop program execution on GameCube/Wii/Wii U
+
'''[[PPCHalt]]''' - Function used to stop program execution on GameCube/Wii/Wii U
−
'''Photo Dojo DX''' - 3DS tech demo based on the DSiWare game "Photo Dojo"
+
'''[[Photo Dojo DX]]''' - 3DS tech demo based on the DSiWare game "Photo Dojo"
−
'''Pre-Production Boards''' - Wii prototype boards
+
'''[[Pre-Production Boards]]''' - Wii prototype boards
−
'''Pre-Repair Check Disc''' - Disc used to check Wii consoles for unauthorized software prior to a repair
+
'''[[Pre-Repair Check Disc]]''' - Disc used to check Wii consoles for unauthorized software prior to a repair
−
'''Prototype Revolution SDK''' - Patch for the Dolphin SDK to add support for Wii Remote prototypes
+
'''[[Prototype Revolution SDK]]''' - Patch for the Dolphin SDK to add support for Wii Remote prototypes
−
'''publishwad''' - Python script used to create WAD files
+
'''[[publishwad]]''' - Python script used to create WAD files
−
'''RVL_DIAG''' - Testing suite for the Wii
+
'''[[RVL_DIAG]]''' - Testing suite for the Wii
−
'''RVL_EMU''' (also '''Revolution Emulator''') - GameCube development hardware with additional hardware and software to emulate a Wii development environment
+
'''[[RVL_EMU]]''' (also '''Revolution Emulator''') - GameCube development hardware with additional hardware and software to emulate a Wii development environment
−
'''RVL_SDK''' (also '''Revolution SDK''') - Wii SDK
+
'''[[RVL_SDK]]''' (also '''Revolution SDK''') - Wii SDK
−
'''RVL_UJI_DIAG''' - Testing suite for the Wii, similar to RVL_DIAG with additional "Uji" programs
+
'''[[RVL_UJI_DIAG]]''' - Testing suite for the Wii, similar to RVL_DIAG with additional "Uji" programs
−
'''RVT-H Reader''' - Wii test unit with internal hard drive
+
'''[[RVT-H Reader]]''' - Wii test unit with internal hard drive
−
'''RVT-R Disc''' - Recordable disc for Wii development units
+
'''[[RVT-R Disc]]''' - Recordable disc for Wii development units
−
'''RVT-R Reader''' - Wii main test unit
+
'''[[RVT-R Reader]]''' - Wii main test unit
−
'''RVT-R Writer''' - Drive used to burn RVT-R Discs
+
'''[[RVT-R Writer]]''' - Drive used to burn RVT-R Discs
−
'''Revolution Arcade''' - Wii-based arcade game platform
+
'''[[Revolution Arcade]]''' - Wii-based arcade game platform
−
'''SWUpdate''' - Software used to update Wii systems
+
'''[[SWUpdate]]''' - Software used to update Wii systems
−
'''serNoReg''' - Software used to register a Wii console's serial number during the factory process
+
'''[[serNoReg]]''' - Software used to register a Wii console's serial number during the factory process
−
'''setting.txt''' - File containing Wii console product information
+
'''[[setting.txt]]''' - File containing Wii console product information
−
'''Silicon Graphics''' - Company involved with Nintendo 64 system development
+
'''[[Silicon Graphics]]''' (also '''SGI''') - Company involved with Nintendo 64 system development
−
'''Startup Disc Menu''' - Program used to launch the Wii Startup Disc
+
'''[[Wii Startup Discs|Startup Disc Menu]]''' - Program used to launch the Wii Startup Disc
−
'''sysdolphin''' - Game development middleware by HAL Laboratory
+
'''[[sysdolphin]]''' - Game development middleware by HAL Laboratory
−
'''SystemUpdater''' - System update tools for Nintendo consoles
+
'''[[SystemUpdater]]''' - System update tools for Nintendo consoles
−
'''TDEV''' (also '''Tiny Dev''') - GameCube development unit similar to an NR Reader with additional debug functionality
+
'''[[TDEV]]''' (also '''Tiny Dev''') - GameCube development unit similar to an NR Reader with additional debug functionality
−
'''THP''' - GameCube/Wii video format
+
'''[[THP]]''' - GameCube/Wii video format
−
'''testlog.txt''' - Log of tests ran on a Wii during the factory process
+
'''[[testlog.txt]]''' - Log of tests ran on a Wii during the factory process
−
'''Trucha Bug''' - Bug in IOS's RSA signature verification code
+
'''[[Trucha Bug]]''' - Bug in IOS's RSA signature verification code
−
'''TwlNmenu''' - Program used to install titles on DSi
+
'''[[TwlNmenu]]''' - Program used to install titles on DSi
−
'''uid.sys''' - File containing list of titles ran on a Wii console
+
'''[[uid.sys]]''' - File containing list of titles ran on a Wii console
−
'''vWii''' - Wii backwards compatibility mode on Wii U
+
'''[[vWii]]''' - Wii backwards compatibility mode on Wii U
−
'''Vanpool''' - Company involved in Nintendo game development
+
'''[[Vanpool]]''' - Company involved in Nintendo game development
−
'''Versa''' - ARM development board
+
'''[[Versa]]''' - ARM development board
−
'''WK''' - Waikiki library
+
'''[[WK]]''' - Waikiki library
'''WKMC''' - Waikiki multi connect library
'''WKMC''' - Waikiki multi connect library
−
'''WPAD''' - Wii Remote low-level library
+
'''[[WPAD]]''' - Wii Remote low-level library
−
'''Waikiki''' - EXI-to-USB debug adapter used for Wii & Wii U system development
+
'''[[Waikiki]]''' - EXI-to-USB debug adapter used for Wii & Wii U system development
−
'''WarioWorld''' - Former Nintendo developer support website
+
'''[[WarioWorld]]''' - Former Nintendo developer support website
−
'''Wei Yen''' - Engineer involved with Nintendo 64 and GameCube system development
+
'''[[Wei Yen]]''' - Engineer involved with Nintendo 64 and GameCube system development
−
'''Wii Backup Disc''' - Disc used to transfer data between Wii consoles during the repair process
+
'''[[Wii Backup Disc]]''' - Disc used to transfer data between Wii consoles during the repair process
−
'''Wii Crusher''' - Disc which writes to the Wii EEPROM
+
'''[[Wii Crusher]]''' - Disc which writes to the Wii EEPROM
−
'''Wii Menu Changer''' - Software used to install the retail Wii Menu on Wii development units
+
'''[[Wii Menu Changer]]''' - Software used to install the retail Wii Menu on Wii development units
−
'''Wii Menu Uninstaller''' - Software used to install boot-IRD on Wii development units with the Wii Menu installed
+
'''[[Wii Menu Uninstaller]]''' - Software used to install boot-IRD on Wii development units with the Wii Menu installed
−
'''Wii Startup Discs''' - Discs used to install software on Wii consoles
+
'''[[Wii Startup Discs]]''' - Discs used to install software on Wii consoles
'''Wii U Developers Program''' - Discontinued Wii U game development initiative
'''Wii U Developers Program''' - Discontinued Wii U game development initiative
−
'''Zammis Clark Breach''' - Infiltration of Nintendo servers performed by Zammis Clark
+
'''[[Zammis Clark Breach]]''' - March 2018 infiltration of Nintendo servers performed by security researcher Zammis Clark, resulting in [[List of download links and mirrors for leaked content|leaks]]
−
'''Zi Corporation''' - Company involved with Nintendo game development
+
'''[[Zi Corporation]]''' - Company involved with Nintendo game development